Swizzarmyzzz Posted September 26, 2015 Share Posted September 26, 2015 Hey there, I've been wanting to use 'Integration - the stranded light - integrated' (http://theelderscrolls.info/?go=dlfile&fileid=441) for a while but since it is an old mod, and is not hosted on the Nexus there is very little information on it and its compatibility. I want to use OCO V2 with it but I have been a bit hesitant to use them together as Integrated adds new races, hairs, eyes and such, so which version of Integrated should I use with OCO V2?. The 'Gameplay Enhanced Version' combines RBP and LAME into the mod, preferably I would like to use this one, however im not sure if it will work with OCO V2. The 'No gameplay changes version' does not combine LAME and RBP into the mod however it still adds new hairs and eyes and such, and edits vanilla npcs. So I was just wondering which of these will work with OCO, or will I have to use the 'No Gameplay Changes - No Visuals and Options - Use At Your Own Risk' version? Will that version even work with this? However I would preferably like to use the standard 'Gameplay Enhanced Version' Also Im a bit worried as it has so little info on what mods it is compatible with, so is it incompatible with any of the mods in my load order? 00 Oblivion.esm• 01 TR_OoT_Main.esm• 02 DibellasWatch.esm• 03 Windfall.esm• 04 Jog_X_Mod.esm• 05 Cobl Main.esm [Version 1.73]• 06 Knights - Revelation.esm• 07 Unofficial Oblivion Patch.esp [Version 3.5.2]• 08 UOP Vampire Aging & Face Fix.esp [Version 1.0.0]• 09 Oblivion Citadel Door Fix.esp• 0A DLCShiveringIsles.esp• 0B Unofficial Shivering Isles Patch.esp [Version 1.5.6]• 0C SM Plugin Refurbish - SI.esp [Version 1.30]• 0D atmospheres.esp• 0E ChaseCameraMod.esp• 0F Glowing Wonders.esp• 10 PTFallingStars.esp• 11 ReneersNotesMod.esp• 12 motivesandjournals.esp• 13 Populated Prisons.esp [Version 1.2]• 14 C&C - The Blackwood Company.esp• 15 DropLitTorchOBSE.esp [Version 2.4]• 16 Get Wet.esp• 17 MigMiscellanea.esp [Version 1.82]• 18 Immersive Weapons.esp• 19 Dude Wheres My Horse.esp• 1A Cobl Glue.esp [Version 1.73]• 1B Cobl Si.esp [Version 1.63]• 1C Creature Diversity.esp• 1D Orden des Drachen.esp [Version 1.2]• 1E DoK - Scattered Weapons.esp• 1F TalosBridgeGateHouse.esp• 20 0WeynonPrioryAlive.esp• 21 Abandoned Tavern.esp• 22 AltVillageStart.esp• 23 Anduril Reforged.esp• 24 Artifacts.esp• 25 Auriel's_Retreat.esp [Version 1.1]• 26 Better Rosethorn Hall.esp [Version 1.1]• 27 BladeOfTheHaunted.esp [Version 3.1]• 28 BHC_Expanded.esp [Version 1.2]• 29 HackdirtTheDeepOnes.esp• 2A BrotherhoodRenewed.esp [Version 1.1.2]• 2B Capsized Ship.esp• 2C CRTRenewed.esp• 2D DarknessHollows.esp• 2E DescentIntoNecropolis.esp [Version 1.1]• 2F DibellasWatchAdditions.esp• 30 DoTheUnderdark.esp• 31 Dungeons of Tamriel.esp [Version 1.0.2]• 32 EM_RedRoseManor.esp [Version 2.0]• 33 EMRedRoseAddonCOBL.esp• 34 FF_WaldnirsWoods.esp• 35 GoldenCrest.esp• 36 Jail Break Escape Routes.esp• 37 Kragenir's Death Quest.esp [Version 2.18]• 38 KDQ - Rural Line Additions.esp• 39 GlenvarCastle.esp• 3A LordKain_Adash_World.esp• 3B MountainShackR13.esp• 3C MTCExpandedVillages.esp• 3D mythsandlegends.esp• 3E Nascosto Isles 3.esp• 3F Northern Front.esp• 40 GTAesgaard.esp [Version 1.3]• 41 Region Revive - Lake Rumare.esp• 42 wb_RRLR_TalosBridge_Patch.esp• 43 Return Of Shadows.esp [Version 1.1]• 44 SilentStonesCamp.esp• 45 Tavern-Goers 2.esp• 46 The Hoser Hut Bar Fights.esp• 47 TheWellOfMinlorada.esp• 48 TheForgottenShields.esp• 49 thievery.esp• 4A TR_Stirk.esp• 4B Stirk_Compatibility_Patch.esp• 4C Wayshrines Enhanced.esp• 4D WellDiver.esp• 4E WSL_Redone.esp• 4F Windfall.esp• 50 Wretched Pit and Witherstone Caverns.esp• 51 Knights.esp• 52 Knights - Revelation.esp• ++ SM Plugin Refurbish - Knights.esp [Version 1.06]• 53 TOTF.esp• ++ TOTF Delayer.esp• 54 The Lost Spires.esp• 55 MTCVillages-LostSpiresPatch.esp• 56 HoarfrostCastle.esp• 57 Legends of Azeroth Armory.esp• 58 AFK_Weye.esp [Version 2.32.COBL]• 59 AFKWeye_MTC_RRLRumarePatch.esp• 5A MannimarcoComplete.esp• 5B MannimarcoRevisited.esp• 5C Shadowcrest_Vineyard_COBL.esp• 5D Shadowcrest_Vineyard_GuardCOBL.esp• 5E EastbrinkBasic.esp• 5F Faregyl.esp [Version 2.0.11]• 60 MTCVillages-FaregylPatch.esp• 61 Feldscar.esp [Version 1.0.13]• 62 Gottshaw Village.esp [Version 1.0.1]• 63 HackdirtAlive.esp• 64 MagesCross.esp [Version 1.1]• 65 Midland.esp• 66 Molapi.esp [Version 1.0.1]• 67 Reedstand.esp [Version 1.0.4]• 68 Split Expansion.esp• 69 Urasek.esp [Version 1.0.4]• 6A Vergayun.esp [Version 2.0.2]• 6B Midland-Vergayun patch.esp• 6C Village of Lily 2.0.esp• 6D maTheRedQueenTavern.esp• 6E Villages1.1.esp [Version 1.1c]• 6F xulBrenaRiverRavine.esp [Version 1.1.1]• 70 ImpeREAL Empire - Unique Forts.esp• 71 LostSpiresImpeREALFortsPatch2.esp• 72 Eastbrink-ImpeREALForts Patch.esp• 73 bartholm.esp• 74 Lilyvale.esp• 75 ImpeREAL Empire Unique Cities - Sutch.esp• 76 Salmo the Baker, Cobl.esp [Version 3.08]• 77 Sutch Village.esp [Version 1.0.4]• 78 SutchUnificationPatch.esp• 79 Harvest [Flora].esp [Version 3.0.0]• ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]• 7A Cliff_BetterLetters.esp [Version 1.2]• 7B Cliff's Shacks Basements.esp [Version 1.0]• 7C GMArcheryRebalance.esp [Version 1.0]• 7D Golden Perch Inn.esp• 7E CampFires.esp• 7F ManKarCamoranReplacerEng.esp• 80 Safe Traveling NPC.esp• 81 Ushnar's Re-Skinned Hound Skel.esp [Version 2.0-Skeletal]• 82 Basic Physical Activities.esp [Version 1.3]• 83 Fixed Repriced Clutter 11 by Carpmalenko POD-9319.esp• 84 Rathunas01.esp• 85 Rathunas01-SI.esp• 86 No psychic guards v1.2.esp• 87 Enhanced Grabbing.esp [Version 0.5]• 88 HAZeatanimations.esp• 89 bgMagicEV.esp [Version 1.7EV]• 8A Falling Leaves.esp [Version 1.0]• 8B OblivionReloaded.esp8C Bashed Patch8DMaskars I also plan on using Better Cities, some of the Unique Landscape mods, Better Dungeons, Snu's Dungeons, All Natural, AWLS, A Better Benirus Manor, A Better Abandoned House, A Better Dark Brotherhood Sanctuary, Storms and Sound, Arena Alive, Oblivion XP, Robert's Male Body, HGEC and Enhanced Economy Any help would be really appreciated :smile:All the best Link to comment Share on other sites More sharing options...
Tamira Posted September 26, 2015 Share Posted September 26, 2015 I am not familiar with that mod but here you can find informations (and download link): http://theelderscrolls.info/?go=dlfile&fileid=441http://www.darkcreations.org/oblivion-quest-mods/wiki/Integration:_The_Stranded_Light Link to comment Share on other sites More sharing options...
Swizzarmyzzz Posted September 26, 2015 Author Share Posted September 26, 2015 I am not familiar with that mod but here you can find informations (and download link): http://theelderscrolls.info/?go=dlfile&fileid=441http://www.darkcreations.org/oblivion-quest-mods/wiki/Integration:_The_Stranded_LightThanks for the reply, I have looked through them however they do not seem to provide that much information on what I'm looking for though, but thankyou Link to comment Share on other sites More sharing options...
mhahn123 Posted September 26, 2015 Share Posted September 26, 2015 Integration is already compatible with Better Cities. There are compatibility patches available for Integration and Unique Landscapes, find them at the Unique Landscapes Compatibility Patches mod page. And I have created a few patch files involving Integration. Just look me up by author name on Oblivion Nexus and you should find them easily. Can't answer any of the other questions unfortunately since I never used Integration in my own game. Link to comment Share on other sites More sharing options...
Swizzarmyzzz Posted September 26, 2015 Author Share Posted September 26, 2015 Cheers for the reply mhahn, will keep that in mind :) Link to comment Share on other sites More sharing options...
shinobi2008 Posted September 28, 2015 Share Posted September 28, 2015 As far as I know the mod in question is not compatible with OCO v2 unless someone makes a patch for it. There was a patch work in progress but he had other things in priority and RL got in the way. But all other mods as mhahn pointed out should be compatible to use. Link to comment Share on other sites More sharing options...
Swizzarmyzzz Posted September 28, 2015 Author Share Posted September 28, 2015 As far as I know the mod in question is not compatible with OCO v2 unless someone makes a patch for it. There was a patch work in progress but he had other things in priority and RL got in the way. But all other mods as mhahn pointed out should be compatible to use.Thankyou for the comment, really appreciate the help! :) Link to comment Share on other sites More sharing options...
Swizzarmyzzz Posted October 4, 2015 Author Share Posted October 4, 2015 Bump.:) Link to comment Share on other sites More sharing options...
Stratomsk Posted August 24, 2016 Share Posted August 24, 2016 Looks like a patch for this still doesn't exist. Darn. I guess the best next thing is to load Integrated before OCO v2 and have it overwrite the hairs and eyes. Link to comment Share on other sites More sharing options...
beldaran1224 Posted August 27, 2016 Share Posted August 27, 2016 I didn't look at your mod list, but I too had strongly considered the mod. I didn't add it however, because it is likely incompatible with Open Cities Reborn. The original Integration mod required (and had) a patch, but one was never made for the Integrated version. I don't know enough about the CS and modding to see if it could be used without much trouble. Link to comment Share on other sites More sharing options...
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