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ENB and ambient occlusion


jtrory

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So this happens when I have ambient occlusion enabled using any ENB, in this case Dynamo.

 

http://imgur.com/a/8Ngck

 

Squares on the floor and sometimes a few other weird things. Turning it off fixes that issue but I quite like the deep shadows AO creates (see last two images). I'm aware that there is a way to force AO on FNV with hardware modding tools but it seems very complicated. Or is there a way to stop AO causing gfx weirdness?

 

I seem to remember AO was a problem when I modded FO3 so I don't know if there's anything that can be done but perhaps I've missed something.

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