WinMillion20 Posted September 29, 2015 Share Posted September 29, 2015 Every once and then I will crash, exterior or interior.No idea what causes it, can any of you find out if something is wrong with my load order or log? GPU : GTX 760 (vram is 3GB)CPU : i7-4770S @3.10GHzRAM : 12GBGAME VERSION : LatestDLC's : LEGENDARY EDITIONSKSE : LATESTusing NMM on latest versionused LOOT, Wyre Bash, and TE5EDIT to make patches. Heres my load order. 0 0 Skyrim.esm 1 1 Update.esm 2 2 Unofficial Skyrim Patch.esp 3 3 Dawnguard.esm 4 4 Unofficial Dawnguard Patch.esp 5 5 HearthFires.esm 6 6 Unofficial Hearthfire Patch.esp 7 7 Dragonborn.esm 8 8 Unofficial Dragonborn Patch.esp 9 9 Skyrim Project Optimization - Full Version.esm 10 a Falskaar.esm 11 b Wyrmstooth.esp 12 c Lanterns Of Skyrim - All In One - Main.esm 13 d SkyMoMod.esm 14 e moonpath.esm 15 f Omegared99-Compilation.esm 16 10 ClimatesOfTamriel.esm 17 11 HighResTexturePack01.esp 18 12 HighResTexturePack02.esp 19 13 HighResTexturePack03.esp 20 14 Unofficial High Resolution Patch.esp 21 15 Cutting Room Floor.esp 22 16 Hothtrooper44_Armor_Ecksstra.esp 23 17 Shadows - Skyrim.esp 24 18 AOS.esp 25 19 AOS2_CoT3_1_patch.esp 26 1a Immersive Sounds - Compendium.esp 27 1b ISCompendium AOS Patch.esp 28 1c RealisticWaterTwo - Waves - Falskaar.esp 29 1d Werewolf Loot- Dawnguard version.esp 30 1e Character Creation Overhaul.esp 31 1f CCO - Diverse Races And Genders.esp 32 20 WondersofWeather.esp 33 21 Unique BOOZE Bottles.esp 34 22 SmartCast_1_0.esp 35 23 LostGrimoire.esp 36 24 IAmTheRad_SummonKarstaagUnlimited.esp 37 25 Wintermyst - Enchantments of Skyrim.esp 38 26 3DNPC.esp 39 27 Immersive Citizens - AI Overhaul.esp 40 28 Skyrim Immersive Creatures.esp 41 29 Helgen Reborn.esp 42 2a RealisticWaterTwo.esp 43 2b RealisticWaterTwo - Wyrmstooth.esp 44 2c ElysiumEstate.esp 45 2d ElysiumEstate-HF.esp 46 2e Guard Dialogue Overhaul.esp 47 2f Civil War Overhaul.esp 48 30 Thunderchild - Epic Shout Package.esp 49 31 w2salem.esp 50 32 Skyrim Immersive Creatures - DLC2.esp 51 33 MoonAndStar_MAS.esp 52 34 Undeath.esp 53 35 Immersive Weapons.esp 54 36 Hothtrooper44_ArmorCompilation.esp 55 37 Inconsequential NPCs.esp 56 38 spellsneak.esp 57 39 Cloaks.esp 58 3a Inigo.esp 59 3b Added_Killmoves_All_Weapons.esp 60 3c Dragon Combat Overhaul.esp 61 3d dD-No Spinning Death Animation Merged.esp 62 3e The Dance of Death - Ultimate Edition.esp 63 3f AOS2_RealisticWaterTwo Patch.esp 64 40 RealisticWaterTwo - Falskaar.esp 65 41 Improved Dragon Shouts.esp 66 42 Improved Dragon Shouts - Dawnguard.esp 67 43 Improved Dragon Shouts - Dragonborn.esp 68 44 Improved Dragonrend Shout.esp 69 45 More Draconic Dragon Aspect - Powered Edition.esp 70 46 AOS2_GDO Patch.esp 71 47 Thunderchild - Wyrmstooth Compatibility Patch.esp 72 48 SkyMoMod Extras Collectables.esp 73 49 Skippy's Book Overhaul.esp 74 4a SMIM-Merged-All.esp 75 4b moonpath_questdata.esp 76 4c RealisticWaterTwo - Waves.esp 77 4d Omegared99-WeaponSets.esp 78 4e Shadows - Dawnguard.esp 79 4f Atlas Legendary.esp 80 50 Immersive Patrols II.esp 81 51 Colorful_Magic.esp 82 52 AgentOfRighteousMight.esp 83 53 arnima.esp 84 54 HothFollower.esp 85 55 HothFollower UFO Patch.esp 86 56 CCO - Permanent Birthsigns.esp 87 57 SofiaFollower.esp 88 58 MidasSkyrim.esp 89 59 Midas Magic Expanded.esp 90 5a Fantasy Soundtrack Project.esp 91 5b FSP - Unique Towns & Locations.esp 92 5c Dr_Bandolier.esp 93 5d RealisticWaterTwo - Waves - Wyrmstooth.esp 94 5e WheelsOfLull.esp 95 5f RealisticWaterTwo - Dragonborn.esp 96 60 Darkend.esp 97 61 Phenderix's Magic Evolved.esp 98 62 Immersive Citizens - CRF patch.esp 99 63 darkproject.esp100 64 Magic of the Magna-Ge.esp101 65 Immersive Music Temples.esp102 66 Immersive Music.esp103 67 RealisticWaterTwo - Waves - Dawnguard.esp104 68 RealisticWaterTwo - Dawnguard.esp105 69 Dragon Soul Relinquishment.esp106 6a BooksOfSkyrim.esp107 6b summersetisles.esp108 6c MoonAndStar_Undeath_compat.esp109 6d Apocalypse - The Spell Package.esp110 6e killmoverandom-100.esp111 6f PerkusMaximus_Master.esp112 70 PerMa Expansion 1 - Wintermyst.esp113 71 PerkusMaximus_Mage.esp114 72 Tamriel Compendium.esp115 73 Tamriel Compendium - Skill Books.esp116 74 ForgottenMagic_Redone.esp117 75 Quick Start - Skip the Opening Sequence.esp118 76 decap_chance_40.esp119 77 BooksBooksBooks.esp120 78 Apocalypse - More Apocalypse.esp121 79 Thunderchild - PerMa Compatibility Patch.esp122 7a PerkusMaximus_Thief.esp123 7b PerkusMaximus_Warrior.esp124 7c DeadlyDragons.esp125 7d UltimateDragons.esp126 7e AOS2_DD Patch.esp127 7f Symphonies Of Skyrim.esp128 80 Celtic_Music_In_Skyrim_v2.1.esp129 81 Celtic Music in Skyrim 2.0.esp130 82 NirShor-MusicalLore.esp131 83 Celtic Music in Skyrim - Dungeons v1.1.esp132 84 Celtic Music in Skyrim - Combat.esp133 85 Fantasy Soundtrack Project - Combat.esp134 86 Music Patch - FSP IM NS SoS CMiS.esp135 87 Animated Dragon Wings.esp136 88 More Draconic Dragon Aspect - Wings and Tail.esp137 89 AHZmoreHUD.esp138 8a UnreadBooksGlow.esp139 8b SkyComplete3DNPC.esp140 8c SkyCompleteLegendary.esp141 8d AMatterOfTime.esp142 8e Shadows - Weather Tweaks.esp143 8f LrsamwaysExpandedSkyrimWeaponry.esp144 90 PrvtI_HeavyArmory.esp145 91 SkyUI.esp146 92 Bashed Patch, 0.esp147 93 PatchusMaximus.esp148 94 Merged Patch.esp Link to comment Share on other sites More sharing options...
Nazralte Posted September 30, 2015 Share Posted September 30, 2015 Did you create the SKSE.ini and add the lines to use the Memory Patch? If not, that is probably the culprit. Grab the memory block log mod on nexus and see what those blocks are. I would bet you are just hitting the 256 wall and crashing. If you did add the memory patch still get memory block log and make sure its actually working. Link to comment Share on other sites More sharing options...
WinMillion20 Posted September 30, 2015 Author Share Posted September 30, 2015 Did you create the SKSE.ini and add the lines to use the Memory Patch? If not, that is probably the culprit. Grab the memory block log mod on nexus and see what those blocks are. I would bet you are just hitting the 256 wall and crashing. If you did add the memory patch still get memory block log and make sure its actually working. Thanks for helping, I already have the SKSE.ini patch but didnt get the memory block log yet, ill try it and see if it works. Thanks! Link to comment Share on other sites More sharing options...
jones177 Posted September 30, 2015 Share Posted September 30, 2015 You my be running out of resources. This is easy to test. Switch off the HighResTexturePacks & see if you can player longer. In my game the length of time it plays depends on where I am. If I am in the Whiterun/Riverwood area it lasts 2hrs. If I am anywhere else 4 to 6hrs. You my also want to try switching off random spawns in the MCM menu for Skyrim Immersive Creatures. This alone reduced my CTDs by 50%. Later Link to comment Share on other sites More sharing options...
bben46 Posted September 30, 2015 Share Posted September 30, 2015 Also, check temperatures. If you see higher than expected temps, a cleaning may be indicated. :thumbsup: Link to comment Share on other sites More sharing options...
WinMillion20 Posted September 30, 2015 Author Share Posted September 30, 2015 Thanks everyone. I cleaned, switched off the high-res pack, and installed memory blocks and now i get a crash every 1.5 to 2 hours now. Link to comment Share on other sites More sharing options...
Nazralte Posted October 1, 2015 Share Posted October 1, 2015 You really shouldn't crash at all. Check the memory blocks log when you crash. Are you hitting the limit? The top left number like 512mb is your first block. If you reach that limit (left column at the bottom) then you are hitting that. I personally had to make sure I had 768 because I was going over 512. I think it runs about 530-550 or so. Link to comment Share on other sites More sharing options...
WinMillion20 Posted October 2, 2015 Author Share Posted October 2, 2015 You really shouldn't crash at all. Check the memory blocks log when you crash. Are you hitting the limit? The top left number like 512mb is your first block. If you reach that limit (left column at the bottom) then you are hitting that. I personally had to make sure I had 768 because I was going over 512. I think it runs about 530-550 or so. Thanks, please check my log to see if im really hitting the limit?logging of blocks enabledlogging max values onlyTimer disabledBlock1 Block2512MB 256MB85 885 885 985 1085 1185 1285 1385 1485 1585 1685 1785 1885 1985 2085 2185 2285 2385 2485 2585 2685 2785 2885 2985 3085 3185 3285 3385 3485 3585 3685 3785 3885 3985 4085 4185 4285 4385 4485 4585 4685 4785 4885 4985 5085 5185 5285 5385 5485 5585 5685 5785 5885 5985 6085 6185 6285 6385 6485 6585 6685 6785 6885 6985 7085 7185 7285 7385 7485 7585 7685 7785 7885 7985 8085 8185 8285 8385 8485 8585 8685 8785 8885 8985 9085 9185 9285 9385 9485 9585 9685 9785 9885 9985 10085 10185 10285 10385 10485 10585 10685 10785 10885 10985 11085 11185 11285 11385 11485 11585 11685 11785 11885 11985 12085 12185 12285 12385 12485 12585 12685 12785 12885 12985 13085 13185 13285 13385 13485 13585 13685 13785 13885 13985 14085 14185 14285 14385 14485 14585 14685 14785 14885 14985 15085 15185 15285 15385 15485 15585 15685 15785 15885 15985 16085 16185 16285 16385 16485 16585 16685 16785 16885 16985 17085 17185 17285 17385 17485 17585 17685 17785 17885 17985 18085 18185 18285 18385 18485 18585 18685 18785 18885 18985 19085 19186 19186 19287 19287 19388 19389 19390 19390 19491 19491 19592 19592 19693 19693 19794 19795 19795 19896 19896 19997 19998 19998 20099 200100 200100 201101 201102 201102 202103 202103 203104 203104 204105 204106 204106 205106 206107 206107 207107 208107 209107 210107 211108 211108 212108 213108 214108 215108 216108 217108 218108 219108 220108 221108 222108 223108 224108 225108 226108 227108 228109 228109 229110 229110 230110 231111 231111 232112 232112 233113 233113 234113 235113 236114 236114 237114 238114 239115 239115 240115 241116 241116 242116 243116 244116 245116 246116 247116 248117 248118 248119 248119 249119 250119 251119 252119 253119 254121 254123 254124 254125 254126 254127 254127 255127 256128 256129 256130 256131 256132 256133 256134 256135 256136 256137 256138 256139 256140 256141 256142 256143 256144 256145 256146 256167 256189 256190 256191 256192 256193 256194 256195 256196 256197 256198 256199 256200 256201 256202 256203 256204 256205 256206 256207 256208 256209 256210 256211 256212 256217 256218 256219 256224 256226 256232 256236 256237 256238 256239 256240 256241 256242 256243 256244 256245 256246 256247 256248 256249 256250 256251 256252 256253 256254 256255 256256 256257 256258 256259 256260 256261 256262 256263 256264 256265 256266 256267 256268 256269 256270 256271 256272 256273 256274 256275 256276 256277 256278 256279 256280 256281 256282 256283 256284 256285 256286 256287 256288 256289 256290 256291 256292 256293 256294 256295 256296 256299 256300 256301 256302 256303 256304 256305 256306 256307 256308 256309 256310 256311 256315 256316 256317 256319 256341 256362 256383 256384 256385 256386 256387 256388 256389 256390 256391 256392 256393 256394 256395 256396 256397 256398 256399 256400 256416 256417 256418 256434 256448 256461 256462 256481 256497 256498 256499 256500 256501 256502 256503 256504 256505 256506 256507 256 Link to comment Share on other sites More sharing options...
Ditto291 Posted October 2, 2015 Share Posted October 2, 2015 You're not hitting the cap, but are getting crazy close to it. Shouldn't do anything until you hit that cap though. And as far as your load order goes.. Just a suggestion. (Outside of you should probably start to look into manual placement for certain mods such as Perkus Maximus, as LOOT is good, but it's not perfect) I'm assuming "Merged Patch.esp" is your TES5Edit Merged patch? If it is, that should be right above your Bashed Patch in order. And next time you make the patch, name it "TES5Merged".esp, without the ". LOOT will detect what it is with that name. Otherwise, it doesn't know what to do with it. And when creating these patches, are you doing it in the correct order? As in TES5Merged (Including deleting the level lists) -> Bashed Patch -> PatchusMaximus, in that order? It may not be the cause of your CTD's (Or it may, who knows), but I figured I'd throw it out there. I'd also suggest picking up the PCaPP patches http://www.nexusmods.com/skyrim/mods/59257/? since you're using IA, IW, and IC. But that aside, why you're CTD'ing can be hard to figure out. Are the CTD's completely random, or is there some kind of routine you're following up before every CTD, that you just haven't noticed? Location, loading screens, etc. Link to comment Share on other sites More sharing options...
WinMillion20 Posted October 2, 2015 Author Share Posted October 2, 2015 You're not hitting the cap, but are getting crazy close to it. Shouldn't do anything until you hit that cap though. And as far as your load order goes.. Just a suggestion. (Outside of you should probably start to look into manual placement for certain mods such as Perkus Maximus, as LOOT is good, but it's not perfect) I'm assuming "Merged Patch.esp" is your TES5Edit Merged patch? If it is, that should be right above your Bashed Patch in order. And next time you make the patch, name it "TES5Merged".esp, without the ". LOOT will detect what it is with that name. Otherwise, it doesn't know what to do with it. And when creating these patches, are you doing it in the correct order? As in TES5Merged (Including deleting the level lists) -> Bashed Patch -> PatchusMaximus, in that order? It may not be the cause of your CTD's (Or it may, who knows), but I figured I'd throw it out there. I'd also suggest picking up the PCaPP patches http://www.nexusmods.com/skyrim/mods/59257/? since you're using IA, IW, and IC. But that aside, why you're CTD'ing can be hard to figure out. Are the CTD's completely random, or is there some kind of routine you're following up before every CTD, that you just haven't noticed? Location, loading screens, etc. The patterns are random and thanks for the suggestions. Link to comment Share on other sites More sharing options...
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