DarthIre Posted October 3, 2015 Share Posted October 3, 2015 (edited) Anybody else feel it a bit strange that monsters of all sorts inhabit every square inch of the world? I love the monster hungting quests, the feeling of a town being plagued by a nearby nested monster. The fate and lives of the people, their ability to grow crops and trade, all effected by a single looming beast that is gobbling up their townsfolk. It adds a real sense of danger to monsters. People willing to pay all the coin they have for geralt to slay a single beast. Yet, as soon as I leave that town with a fat purse 5 drowners and a swamp hag ambush me from a small puddle, and I kill them for free. And 5 feet further and a wraith circles a crop feild. Somehow these creatures arent a problem for the townsfolk? How are they able to farm or trade, when any time they walk out of town they would be ambushed by necrophages? Or is Geralt simply a monster magnet? I think it would be much more immersive if random monster spawns were removed from the game (leaving animal spawns alone of course). This mod could be compiled with other mods that make monsters more difficult, to make a real immersive and mysterious feel for monsters. I think this would create a very immersive world for the witcher 3, and so I am making a request for someone to create it, if at all possible. Edited October 3, 2015 by DarthIre Link to comment Share on other sites More sharing options...
DarthIre Posted October 3, 2015 Author Share Posted October 3, 2015 An idea on how it might be done, if it cant be removed all together, set the respawn time for all monsters to an insanely high rate, like a few months real time. This way you only kill them one more time and they would be gone for a great deal of time. Link to comment Share on other sites More sharing options...
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