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Posted

Ok. So this is happening. whenever i fire a specific gun (Shrapnel's weapons, 45. acp smg specifically.) I get the diamond with the ! mark symbol. Any ideas on whats happening?

(X) FalloutNV.esm

(x) GunRunnersArsenal.esm

(X) ClassicPack.esm

(X) MercenaryPack.esm

(X) CaravanPack.esm

(X) TribalPack.esm

(X) LonesomeRoad.esm
(X) DeadMoney.esm

(X) HonestHearts.esm

(X) Caliber.esm

(X) caliberXgunrunners.esm

(X) OldWorldBlues.esm

(X) caliberXhonesthearts.esm

(X) Ahzteks Impact Data (Optional).esm

(X) Ahzteks Muzzle Flashes.esm

(X) Ahzteks Weapon Overhaul.esm

(X) The Mod Configuration Menu.esm

(X) UHNV.esm

 

Posted

Considering that it is the .45 ACP SMG, which I'm pretty sure is a DLC weapon, does Ahzteks Muzzle flashes affect DLC weapons? If so, it has probably copied over or replaced the data for the SMG's muzzle flash.

Posted (edited)

Side note : I downloaded the mod (Shrapnel : The definitive weapons collection) from a russian site. since i couldnt find the mod anywhere else. Allso i reinstalled it multiple times, meaning i deleted the mods folders and esm's and downloaded them again. Also its happening to the mod's guns.

Edited by Fartgarfunkel1337
Posted (edited)

In FNV I'm fairly sure that muzzle flashes are categorised via calibre. My guess is that he just forgot about or botched the .45 flash, since it seems to be the only one affected

 

EDIT - This is apparently not the case, I was mistaken

Edited by Arrancourt
Posted

I would guess that the Muzzle Flash overhaul mod in there is conflicting with the xcalibre mod that includes some form of a .45 acp calibre. Try disabling the xCalibre patch first.

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