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Quest Scripts


9ApocalypseSnails

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Hello, does anyone know the requirements for a script to be part of a quest? (what I mean is: can I have refs but not linked refs inside the script and anything else like short doonce or something)

 

scn PowerArmorHeadVariablesScript
short button
begin onactivate
end
begin Gamemode
StartQuest ArmorVariablesHelmet
set button to getbuttonpressed
if (button ==0)
HelmetD.Disable
HelmetB.Disable
HelmetX.Enable
endif
if (button ==1)
HelmetD.Enable
HelmetB.Disable
HelmetX.Disable
endif
if (button ==2)
HelmetD.Disable
HelmetB.Enable
HelmetX.Disable
endif
StopQuest ArmorVariablesHelmet
end
Edited by 9ApocalypseSnails
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