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Kill Script for Summoned Creatures


mlee3141

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You could try to make an onupdate script for the actor at every second and use the

game.getplayer().isincombat() detection variable. Run the variable every second and when the game detects that the player isn't in combat have a actor.kill() command to well kill the actor.

 

creationkit.com/IsInCombat_-_Actor

 

creationkit.com/Kill_-_Actor

 

creationkit.com/OnUpdate_-_Form

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