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Model appears in NifSkope, not in GECK


strungout

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EDIT: Made some progress. As you can see in the picture below, all my NiTriStrips are out of the BSFadeNode. I put them in and got some parts to show up...

 

http://i794.photobucket.com/albums/yy228/Cobayn_pw/BaxterInGeckProgress.jpg

 

 

Hi,

 

Common problem but I haven't been able to figure it out yet. I used to be able to do this, so I'm missing something (starting with the memory of the how-to XD).

 

My model is Baxter, a baseball bat with a lawn mower blade. I used the mesh for the original baseball bat from fo3 as the receptacle for my model and all appears fine in NifSkope, except it doesn't show in GECK (Although ingame, I equip an invisible version of it. I get sounds when I hit stuff with it, so it's definately there). I'm thinking this has to do with the way I copied the branches in the block list (the order maybe?) or I'm missing some data in the block details.

 

Any ideas? I can provide more info if needed.

 

I used this tutorial: http://wiki.tesnexus.com/index.php/Creating_a_sword_for_Fallout

 

And this is the nifskope block list I have:

 

http://i794.photobucket.com/albums/yy228/Cobayn_pw/BaxterInNifSkope.jpg

Edited by strungout
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