Cubicar Posted October 13, 2015 Share Posted October 13, 2015 Is it possible to add new tag that will provide additional information into pip-boy Status section?Is it possible to make that END will define benefits from food instead of Survival skill?Is it possible to change skill's associated attribute?Is it possible to change skills' initial value formulas, formulas of Unarmed Damage, Skill Rate (skill points per level), Experience Modifier?Is it possible to make that value of every attribute will restrict max value of associated with it skills (so, for example, it won't be possible to create master of sneak with AGL of 1, or dignified scientist with INT of 1; 10 in the attribute will be required to be able to achieve 100 in its skills)?Is it possible to change penalties for not meeting weapon requirements?Is it possible to implement heavy armor minimal endurance requirements (AGL become reduced by 1 for each missing END point)?Is it possible to make that LCK will have influence on some merchants' assortment?Is it possible not to lose the second sock?P.S. Perhaps it is worthy to rename this thread into something like "All questions here" and pin it up to prevent similar threads spawning. Link to comment Share on other sites More sharing options...
vTemporalZEROv Posted October 15, 2015 Share Posted October 15, 2015 All in the GECK, dude. Link to comment Share on other sites More sharing options...
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