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Metal Gear Solid 5 style objective markers (Did them!)


tomm434

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Here are objective markers just like in MGS5.

 

 

Video

 

http://www.dailymotion.com/video/x39jl1a_falloutnv-2015-10-13-23-02-42-367_videogames

 

 

http://s6.postimage.org/j4due1bn5/Fallout_NV_2015_10_13_23_08_10_972.jpg

http://s6.postimage.org/q9090t8a9/Fallout_NV_2015_10_13_23_08_21_498.jpg

 

Coming soon (as soon as NVSE 3e beta comes out I think they'll be ready for release)

 

Meanwhile I would welcome some help (if one thinks they can do better shape of markers and is willing to make icon 64x64) I will be able to add them (user will be able to switch between them in MCM menu).

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It's beautiful. Not the fact that it's just like in MGSV (I wish I had some time to play it btw), but the script. Didn't know it's even possible to translate world XYZ to GUI. Tried to make something like that years ago, but didn't figure it out.

5Beta3e have tons of new math functions, are you using some of those? Or just GetCurrentQuestObjectiveTeleportLinks, and World-to-Screen translation is made with old funcs? I would love to get the code, if you don't mind. I really need something like that for Jet plane mod (HUD, VOR navigation, etc).

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Immersive Quest Markers?

Or maybe Fallout 4 Quest Markers? Why F4? Because in skyrim we had those small arrows pointing at quest objectives. In F4, I'm sure, will be something similar.

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