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Can't get basic mod to work


seedy

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I made what i thought was the simplest possible esp following a tutorial, but it's not working. All i did was create an amulet which added to hits and regeneration, and placed it in the IC market. I couldn't find it (yes, i ticked the esp in data files) but i could see it in TESC, so i placed copies in the abandoned shack and player shack in IC. No effect. I can't get the item to appear in the game. :(

 

What am i missing?

 

The location of my failed experiment.

 

I've tried changing ownership just in case that mattered ( i would have thought i'd see it regardless of whether taking it was naughty) but that didn't help either. It's probably obvious to anyone else but as it's my first ever mod, I can't progress without getting past this hump.

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I made what i thought was the simplest possible esp following a tutorial, but it's not working. All i did was create an amulet which added to hits and regeneration, and placed it in the IC market. I couldn't find it (yes, i ticked the esp in data files) but i could see it in TESC, so i placed copies in the abandoned shack and player shack in IC. No effect. I can't get the item to appear in the game. :(

 

What am i missing?

 

The location of my failed experiment.

 

I've tried changing ownership just in case that mattered ( i would have thought i'd see it regardless of whether taking it was naughty) but that didn't help either. It's probably obvious to anyone else but as it's my first ever mod, I can't progress without getting past this hump.

 

I see what you did, it is a common mistake that i think everybody makes. You were looking straight down when you added the amulet, and as a result it is to high for you to reach when you are playing. Try rotating around (hold the shift key and move the mouse) and then placing it in the cell, and press the f key to make it fall to the nearest object below it. dop these and u should be ok!

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I made what i thought was the simplest possible esp following a tutorial, but it's not working. All i did was create an amulet which added to hits and regeneration, and placed it in the IC market. I couldn't find it (yes, i ticked the esp in data files) but i could see it in TESC, so i placed copies in the abandoned shack and player shack in IC. No effect. I can't get the item to appear in the game. :(

 

What am i missing?

 

The location of my failed experiment.

 

I've tried changing ownership just in case that mattered ( i would have thought i'd see it regardless of whether taking it was naughty) but that didn't help either. It's probably obvious to anyone else but as it's my first ever mod, I can't progress without getting past this hump.

 

I see what you did, it is a common mistake that i think everybody makes. You were looking straight down when you added the amulet, and as a result it is to high for you to reach when you are playing. Try rotating around (hold the shift key and move the mouse) and then placing it in the cell, and press the f key to make it fall to the nearest object below it. drop these and u should be ok!

 

Thanks for that, i finally got it! ;D

 

The hit point boost is absurd but the regeneration doesn't work at all. I loaded up the ring of regeneration esp someone else had made (another ex D&D person) and saw they had done regen the same way as i did but that wasn't working either. What's the trick to getting regeneration working in oblivion? I also noticed that i can't heal through any means i have found.

 

I liked the fire weakness that the ring of regeneration gave you; it seems like a good balance. I've seen versions of The One Ring about, but none of them have the balance that I think you should have ... perhaps will power should be drained.

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