HadouSama Posted October 15, 2015 Share Posted October 15, 2015 (edited) Hello everyone :smile: I'm with a problem... After using the "attackdamagemult" command, all my swords, maces and axes get a negative attack value, and all the bows and daggers get a positive attack value. Now, even if I return the "attackdamagemult" to "1", it continues with negatives and positive values. Someone know how can I fix it? :smile: Edit: I took some prints \/ ("Dano" is the attack) http://i.imgur.com/hh3Ep9B.pnghttp://i.imgur.com/agkRsV0.png Edited October 15, 2015 by HadouSama Link to comment Share on other sites More sharing options...
SMB92 Posted October 15, 2015 Share Posted October 15, 2015 Thats odd, you got any mods changing the values or the system? Link to comment Share on other sites More sharing options...
HadouSama Posted October 15, 2015 Author Share Posted October 15, 2015 (edited) No, I don't D: I've just used the command to change the attack values. If I put negative values at the command, like "attackdamagemult -1", the swords will get positive attack values, and the bows negative ones. There are some prints: http://i.imgur.com/agkRsV0.png http://i.imgur.com/hh3Ep9B.png *"Dano" is the attack. Edited October 15, 2015 by HadouSama Link to comment Share on other sites More sharing options...
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