TheUnforgiven Posted November 16, 2003 Share Posted November 16, 2003 Can anyone tell me how the Faction Reactions work? I need to how to set it up so if a faction member sees someone of a enemy faction they will attack. Link to comment Share on other sites More sharing options...
Marxist ßastard Posted November 16, 2003 Share Posted November 16, 2003 You'd have to set the faction reaction to -8 (Or whatever the game uses for the Nerevarine Stage 1 / Temple faction reaction) and all NPCs of the opposing faction must have a Fight setting of 40-70. Link to comment Share on other sites More sharing options...
TheUnforgiven Posted November 16, 2003 Author Share Posted November 16, 2003 Alright, TYLemme go try that Link to comment Share on other sites More sharing options...
I Am That Is Matthias Posted November 16, 2003 Share Posted November 16, 2003 The other way is just to set the npcs attack rating to 100 Link to comment Share on other sites More sharing options...
Marxist ßastard Posted November 17, 2003 Share Posted November 17, 2003 Yes, that would probably work, if you put it inside a conditional that checks if the PC is in a particular faction. However, using faction reaction allows the PC's personality and rank to come into play. Link to comment Share on other sites More sharing options...
TheUnforgiven Posted November 17, 2003 Author Share Posted November 17, 2003 Well, Is there a specific script to use to get NPCs of Non-Liking factions to attack eachother? Link to comment Share on other sites More sharing options...
Marxist ßastard Posted November 17, 2003 Share Posted November 17, 2003 No, you have to put a script on each of the NPCs in a faction (Or set their Fight value accordingly). There is no single script that will make every NPC of a particular faction StartCombat the PC. Link to comment Share on other sites More sharing options...
Xionith Posted November 17, 2003 Share Posted November 17, 2003 Sort of OT but... Um, in Morrowind (no plugins) do factions every attack eachother? Link to comment Share on other sites More sharing options...
Marxist ßastard Posted November 18, 2003 Share Posted November 18, 2003 With entire factions, no... Same thing with two NPCs of different factions... But there are some cases in which many NPCs of a particular faction would attack the PC unprovoked. Link to comment Share on other sites More sharing options...
nightspore Posted November 24, 2003 Share Posted November 24, 2003 On a related topic, how would I begin going about making a mod in which it would make the Mages Guild & House Telvanni mutually exclusive, members of one not being able to join the other (or possibly members of one not being able to advance past level 2 in the other)? I've tried looking through the main MW file to see any settings for not being able to join the Thieves Guild after completing the Fighter Guild codebook quest, but haven't been able to find anything. Link to comment Share on other sites More sharing options...
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