dpgillam Posted October 19, 2015 Share Posted October 19, 2015 So, RN+D has come back (YAY!!!!!!!!) and its supposed to play in tandem to the Pumping Iron mod. Is it possible to tie carryweight to size as well as attributes? And if so, how? Do you write a script, and for every 10 points of size you gain, you get 10 points of carryweight? (numbers arbitrary for example) Im n ot yet into that part of Skyrim modding, so I dont know if its possible. It just strck me as an immersive idea that as your toon gets more buff, shouldnt they be able to carry more too? Link to comment Share on other sites More sharing options...
BigBizkit Posted October 19, 2015 Share Posted October 19, 2015 sounds feasible. just hook into whatever event pumping iron uses to set the weight and have it modav carryweight. Link to comment Share on other sites More sharing options...
dpgillam Posted October 19, 2015 Author Share Posted October 19, 2015 cool.thanks for the info Link to comment Share on other sites More sharing options...
JohanSutherland Posted October 19, 2015 Share Posted October 19, 2015 That would be cool. I manually reset carry weight everytime I play (I play a tiny character ^^) and it's kind of a pain, I'm gonna look into that :) Link to comment Share on other sites More sharing options...
dzib Posted October 21, 2015 Share Posted October 21, 2015 Dispaity does that. Physical damage is also increased depending on pour body weight Link to comment Share on other sites More sharing options...
dpgillam Posted October 28, 2015 Author Share Posted October 28, 2015 Ok, thats rather beyond my skill at the moment. How do I do that? Link to comment Share on other sites More sharing options...
DigitalVixen Posted October 28, 2015 Share Posted October 28, 2015 I can vouch for Disparity. It lets you set a base carry-weight and then you can choose whether you want to apply racial and gender modifications onto that base. You can also choose to have different classes and other things. It does have some issues though, if you have other mods that edit race records then you'll need to edit one, both or make a patch with TES5Edit. Link to comment Share on other sites More sharing options...
SMB92 Posted October 28, 2015 Share Posted October 28, 2015 I can see a method that can possibly work through adding an active effect (spell) based on a check of the current weight. This would depend on how the characters weight is determined in Pumping Iron, something i have not looked at as of yet. But it is in theory pretty simple to have the said check and application of an active effect, which *scales*, just a matter of how the mod sets the value i should think. And also how to have the script run economically, but that should be fairly straightforward. Most of the reference scripts to make this are in RNAD already. Link to comment Share on other sites More sharing options...
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