geterdoneg Posted October 19, 2015 Share Posted October 19, 2015 I have this problem where when i leave any cell i crash to desktop, i have tryed everything except validating integrity of game cache on steam ( because it resets all my skedit cleaning ). Link to comment Share on other sites More sharing options...
SMB92 Posted October 20, 2015 Share Posted October 20, 2015 Im fairly sure your not supposed to clean the sk esms, if you are running mods that is. Are you running mods? If so many texture mods? If so have you looked into ENBoost? Link to comment Share on other sites More sharing options...
geterdoneg Posted October 20, 2015 Author Share Posted October 20, 2015 Im fairly sure your not supposed to clean the sk esms, if you are running mods that is. Are you running mods? If so many texture mods? If so have you looked into ENBoost?ok, so my best bet is to actually try to validate my cache integrity? I guess i will give it a try and give the game a shot. Thank you. Link to comment Share on other sites More sharing options...
geterdoneg Posted October 20, 2015 Author Share Posted October 20, 2015 Ok so i validated my integrity of cache and 5 files were reacquired but it did not fix my problem. yes i am running mods, i have 96 active mods and 96 active plugins. But none of them are major graphical changes. Link to comment Share on other sites More sharing options...
SMB92 Posted October 21, 2015 Share Posted October 21, 2015 Axtually i think it is okay to clean the esms, i must be thinking of something else What you should do is open tesvedit and let it load all your mods, when it finishes loading just click on a mod, then press ctrl+a to select the whole list, then right click and press check for errors. Go make tea or coffee or whiskey while that goes through your mods. Then when it say All done at the bottom of text area, have a look and see if you can find the line: "error: could not be resolved". Write down what that mod was. Texhnically that means it somewhat broken, but report back. If you dont get any of this, we will look elsewhere. Ignore orher errors you see, they are fine. Also ignore unresolvable errors in Skyrim esm and dlcs Link to comment Share on other sites More sharing options...
geterdoneg Posted October 21, 2015 Author Share Posted October 21, 2015 Axtually i think it is okay to clean the esms, i must be thinking of something else What you should do is open tesvedit and let it load all your mods, when it finishes loading just click on a mod, then press ctrl+a to select the whole list, then right click and press check for errors. Go make tea or coffee or whiskey while that goes through your mods. Then when it say All done at the bottom of text area, have a look and see if you can find the line: "error: could not be resolved". Write down what that mod was. Texhnically that means it somewhat broken, but report back. If you dont get any of this, we will look elsewhere. Ignore orher errors you see, they are fine. Also ignore unresolvable errors in Skyrim esm and dlcsdidnt fix it... i read through the list deleated all of the major errors and it did not fix anything. Link to comment Share on other sites More sharing options...
SMB92 Posted October 21, 2015 Share Posted October 21, 2015 No dont delete those records, this error means it the referencing record cant find the target record it requires. Ideally we'd like to point the records that have the errors to the right ones, but thats not always obvious. These beoken records cause a crash whenever you come across them in game. For example if Nord Mead had an error because some mod that edits it has been broken, everytime you load a cell or come across Nord Mead the game will crash. What plugins had these errors and roughly how many did each affected one have? Also post a papyrus log if you can. Pretty easy just google it or see the other post i responded to in this thread just recently Link to comment Share on other sites More sharing options...
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