niffnoff90 Posted October 20, 2015 Share Posted October 20, 2015 I reinstalled all my mods since 1.10 and this is the mod report Error [content0]game\quests\modautoloot\content\scripts\game\behavior_tree\tasks\high_level\bttaskdeath.ws(3): Class 'CBehTreeTaskFlyingMonsterDeath' already defined.Error [content0]game\quests\modautoloot\content\scripts\game\behavior_tree\tasks\high_level\bttaskdeath.ws(85): Class 'CBehTreeTaskFlyingMonsterDeathDef' already defined.Error [content0]game\quests\modautoloot\content\scripts\game\behavior_tree\tasks\high_level\bttaskdeath.ws(99): Class 'CBehTreeCondChooseUnconscious' already defined.Error [content0]game\quests\modautoloot\content\scripts\game\behavior_tree\tasks\high_level\bttaskdeath.ws(112): Class 'CBehTreeCondChooseUnconsciousDef' already defined.Error [content0]game\quests\modautoloot\content\scripts\game\behavior_tree\tasks\high_level\bttaskdeath.ws(119): Class 'CBehTreeCondWasDefeatedFromFistFight' already defined.Error [content0]game\quests\modautoloot\content\scripts\game\behavior_tree\tasks\high_level\bttaskdeath.ws(128): Class 'CBehTreeCondWasDefeatedFromFistFightDef' already defined.Error [content0]game\quests\modautoloot\content\scripts\game\behavior_tree\tasks\high_level\bttaskdeath.ws(135): Class 'CBehTreeTaskDeathState' already defined.Error [content0]game\quests\modautoloot\content\scripts\game\behavior_tree\tasks\high_level\bttaskdeath.ws(411): Class 'CBehTreeTaskDeathStateDef' already defined.Error [content0]game\quests\modautoloot\content\scripts\game\behavior_tree\tasks\high_level\bttaskdeath.ws(444): Class 'CBehTreeTaskDeathIdle' already defined.Error [content0]game\quests\modautoloot\content\scripts\game\behavior_tree\tasks\high_level\bttaskdeath.ws(486): Class 'CBehTreeTaskDeathIdleDef' already defined.Error [content0]game\quests\modautoloot\content\scripts\game\behavior_tree\tasks\high_level\bttaskdeath.ws(503): Class 'CBTTaskDropLoot' already defined.Error [content0]game\quests\modautoloot\content\scripts\game\behavior_tree\tasks\high_level\bttaskdeath.ws(718): Class 'CBTTaskDropLootDef' already defined.Error [content0]game\quests\modautoloot\content\scripts\game\behavior_tree\tasks\high_level\bttaskdeath.ws(735): Class 'CBehTreeHLTaskUnconscious' already defined.Error [content0]game\quests\modautoloot\content\scripts\game\behavior_tree\tasks\high_level\bttaskdeath.ws(772): Class 'CBehTreeHLTaskUnconsciousDef' already defined.Error [content0]game\quests\modautoloot\content\scripts\game\behavior_tree\tasks\high_level\bttaskdeath.ws(780): Class 'CBehTreeTaskRevive' already defined.Error [content0]game\quests\modautoloot\content\scripts\game\behavior_tree\tasks\high_level\bttaskdeath.ws(794): Class 'CBehTreeTaskReviveDef' already defined.Error [content0]game\quests\modautoloot\content\scripts\game\behavior_tree\tasks\high_level\bttaskdeath.ws(803): Class 'CBehTreeTaskDeathAnimDecorator' already defined.Error [content0]game\quests\modautoloot\content\scripts\game\behavior_tree\tasks\high_level\bttaskdeath.ws(1027): Class 'CBehTreeTaskDeathAnimDecoratorDef' already defined.Error [content0]game\quests\modautoloot\content\scripts\game\gameplay\containers\container.ws(10): Class 'W3Container' was already exported.Error [content0]game\quests\modautoloot\content\scripts\game\player\playerinput.ws(8): Class 'CPlayerInput' already defined. Link to comment Share on other sites More sharing options...
Aurielius Posted October 23, 2015 Share Posted October 23, 2015 Hate to ask the obvious but is your version of Auto Loot compatible with your version? Have you tried to start the game with that mod disabled? Link to comment Share on other sites More sharing options...
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