thirteenisnotunlucky Posted October 22, 2015 Share Posted October 22, 2015 Basically what the title says. I have Dual sheath redux and it works pretty well. I managed to get my shield on my back as well through some renaming of nodes in nifskope for the skeleton. When I equip it, the shield appears on my back. However, when i draw my weapons, the shield remains on my back while the left hand now holds an imaginary invisible shield. I run FNIS skeleton arm fix, if that helps in anything.I also have all geared up in my mod order.I mix and match animations from pretty combat animations and immersive animations. (not sure if relevant) Any ideas on what could be the problem or help would be greatly appreciated. Thanks! :) Link to comment Share on other sites More sharing options...
SMB92 Posted October 22, 2015 Share Posted October 22, 2015 I think, and i say i *think*, it may have something to do with the animation not knowing to actually equip the model. So if i understand this correctly, is there an actual animation for the character in 3rd person taking the sheild off the back? A pro modeller might come along in the and answer this straight out, in the meantime i will try ti share with you what i kniw and understand Link to comment Share on other sites More sharing options...
thirteenisnotunlucky Posted October 23, 2015 Author Share Posted October 23, 2015 Thanks for the suggestions. I tried using the sword and board animation from immersive animations and still got the same result. However, I found the culprit. Turns out all geared up is screwing with the shields. Link to comment Share on other sites More sharing options...
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