RGsPREDA Posted October 24, 2015 Posted October 24, 2015 Hello, I'm pretty new to modding so you may have to bare with me a bit. I've edited an existing creature mesh and loaded it up in NifSkope where both the model and the texture are fine. However when i import it into the GECK the mesh is invisible. I have the textures linked to the correct folder and the mesh also in it's own folder so i'm not sure what is causing this. Can anyone help me please?
Necroflange Posted August 30, 2018 Posted August 30, 2018 I know this was a while back.. but did you ever get a fix for this?.. Im having the same problem in a mod I'm working on..
Deleted1205226User Posted September 2, 2018 Posted September 2, 2018 Make sure the ShaderFlag SF_Skin is checked in BSShaderProperty.
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