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Peaceful (guarded) Manors


Yahku

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Hey,

 

i've searched for a while but haven't found a mod for this: removing of the enemy spawn points around the Hearthfire Manors.

 

I cant count how often i resurrected my horse using the console because after fast travel or even leaving my house a giant, a sabrecat, a bear, three bandits and a few wolfs/spiders assaulted from all directions. . . (okay, thats pushing it a bit, but usually there are ~3-5 enemies from the above given set).

 

A Huscarl could easily deal with them, but why does he only beat the enemies around if the player arrives and the horse is already dead?

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I use MHIYH 4.3 and basically make those 3 bandits, the giant and anything else a friend and then tell them this is their home out in the yard.

From there they just hang around and all play nicely with my other house guests and if anything else comes making trouble they defend the place for me.

My chickens, cow and horses never get killed.

 

Funny as the bandits sometimes change to a different appearance or race even, but they still remain friendly and wander around the yard and sit on the verandas peacefully.

 

I also befriend the necromancer/conjurer that resides just down the hill from Lakeview and he/she also plays nicely with everyone I'm friends with.

He/She does the same as the bandits as in sometimes it's a different necro/conjurer when I've been away for a while, but still remains friendly.

 

Most normally hostile hostile to me npc/creatures are friendly with me after playing the game for a while.

Happy, happy, joy, joy :D

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