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Changing Theme of Casino Decks


SmokeyGum

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Okay, let's say I was working on a casino simulation and you can choose what the theme (custom themes) of the casino can be (such as cards, blackjack table, slots, etc. except the chips), but the casino would still function as the same, just the appearance would change. How would I set the script up? Would the script be set to quest, object, or effect?

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The change in appearance is not permanent. It can be changed at the player's will.

To be honest, I am not sure what you mean by xmarkers. But now that I think of it, if I wanted certain objects to appear in the room, I could use the theme system for your room/house that you living in to activate them as a reference to work off of. My main concern is if I wanted the gambling objects (Slots, Blackjack, etc.) to stay in the same location but have the textures change with the theme, what would I have to put in the script(s).

Edited by SmokeyGum
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yes exactly, that is what i was thinking set the themes up like the player houses which have switchable themes

i have been doing similar things with some player house mods

 

not so sure about the textures, maybe create new forms and retexture the ulternate forms

then set the xmarkes to switch them out with the rest of the theme

Edited by cain071546
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