Jeffeyc Posted October 25, 2015 Share Posted October 25, 2015 i want to have powerfists on both hands but use the animation of the brass knuckles. Link to comment Share on other sites More sharing options...
vTemporalZEROv Posted October 25, 2015 Share Posted October 25, 2015 Seems pretty easy, just don't know how to do it, not very savvy on the GECK. Link to comment Share on other sites More sharing options...
Jeffeyc Posted October 25, 2015 Author Share Posted October 25, 2015 this is what a guy on steam sadi "You would need a left-handed powerfist model to be attached to the r-handed powerfist model, keyed to the right offset (so it covers the hand properly). And then you'd need to mirror the r-handed texture so that its colored properly" Link to comment Share on other sites More sharing options...
devinpatterson Posted October 26, 2015 Share Posted October 26, 2015 this is what a guy on steam sadi "You would need a left-handed powerfist model to be attached to the r-handed powerfist model, keyed to the right offset (so it covers the hand properly). And then you'd need to mirror the r-handed texture so that its colored properly"[/size]There is a much easier (at least easier for me) way to do it by equipping a powerfist rigged to the left hand, and it's fairly easy because the powerfist is really two separate pieces.....a bracer with an appropriate glove. But the problem is that it obscures the pipboy and you would have to use a pipboy replacer, and that's a relatively small fraction of nexus members (I believe), so I abandoned the project. Link to comment Share on other sites More sharing options...
Jeffeyc Posted October 26, 2015 Author Share Posted October 26, 2015 That's funny, a Vi character build i sactually what i wanted to do. I use the Pipboy Readuis though so that wouldn't be a problem for me. Link to comment Share on other sites More sharing options...
Jeffeyc Posted October 26, 2015 Author Share Posted October 26, 2015 But I want to keep it some what lore friendly so I am not wanting to make them huge, just normal powerfists. Link to comment Share on other sites More sharing options...
devinpatterson Posted October 26, 2015 Share Posted October 26, 2015 That's funny, a Vi character build i sactually what i wanted to do. I use the Pipboy Readuis though so that wouldn't be a problem for me. Yeah I may put it together, although it will primarily be for special NPCs (like Veronica, who should be a whirlwind of doublefisted pain), since the majority of players don't have a pipboy replacer.......but it's easy enough to adapt to a player equipped version as well. But I want to keep it some what lore friendly so I am not wanting to make them huge, just normal powerfists. Yep if I get around to it, it would be the normal powerfists. But it's nothing so esoteric or complicated that many other forum members with a bit of skill in blender couldn't do equally as well. Link to comment Share on other sites More sharing options...
Jeffeyc Posted October 26, 2015 Author Share Posted October 26, 2015 i attempted to make this myself but something went wrong in blender and the model wouldn't show up in geck, and i couldn't edit it in nifskope Link to comment Share on other sites More sharing options...
devinpatterson Posted October 26, 2015 Share Posted October 26, 2015 i attempted to make this myself but something went wrong in blender and the model wouldn't show up in geck, and i couldn't edit it in nifskope Yeah, I wouldn't suggest it as a beginner project. Link to comment Share on other sites More sharing options...
Jeffeyc Posted October 26, 2015 Author Share Posted October 26, 2015 I quickly figured out that it wasnt going good Link to comment Share on other sites More sharing options...
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