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Edited Textures - Plastic Model


nemeyeth

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From what you describe, it sounds like you need to turn off the specular flag of your models in NifSkope. To do this, open up NifSkope, go to your BSLightingShaderProperty, highlight it, now, look down to the bottom of the NifSkope window where it says Block Details. Once you navigate to this box, scroll down until you find "Shader Flags 1". Double click in the box to the right where all the flags are listed, now use the down arrow that shows in the list. It will be at the very end of the flag list on the right once you double click. Now scroll down the list until you find "SLSF1_Specular" and uncheck it.

 

I hope this fixes your problem... It used to happen to me all the time :smile:

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