Kaldreth88 Posted October 30, 2015 Share Posted October 30, 2015 After poking around the XGTacticalGameCore I noticed that it's easy to change what the Arc Thrower can hack and set it to a sectopod as a test. I looked around for several hours and didn't find anything else that should affect Drone Hack. In game, I can target the Sectopod ( as usual) but I still get the "Can only hack Drones" message and a non-working OK button. There's just too many classes to dig through and find out what I missed. I'm sure it has something to do with the UI. Anyone know where to look for this type of interaction? I can't find the function that delivers a message on the UI based on the ability being used and the target it's set to. XGAbilityTree.BuildAbilities seems to hold some properties that determine what the player can target, but I don't think it determines if the player can use the ability. Link to comment Share on other sites More sharing options...
dubiousintent Posted October 31, 2015 Share Posted October 31, 2015 Is this vanilla EW or Long War? If Long War, you need to be asking in the "Long War" download page "forum section". Suggest starting in the "Long War Customizations" thread there. -Dubious- Link to comment Share on other sites More sharing options...
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