Jump to content

NVSE messageing questions


romeck

Recommended Posts

Is it possible with NVSE to show string variables in messages (these in left upper corner ) couse normal ShowMessages function allow only to pass floats , there is statment in nvse functions descriptons : "For example, MessageEx "%x4" 255 will display "00FF" " that suggest that it is possible, along with additional Format Specifiers that allow to convert refs to names, but my geck editor do not allow this messageEx function, and as i try through ShowMessage when the script is run in the game , the game CTD.

 

Also is there a way to show multiple messages in left upper corner or just one (normaly if i show another message it will wait till previous one disapears) . and i want to new message just shows under older if its still showed.

Link to comment
Share on other sites

There's no support for manipulating and/or displaying strings in NVSE at all.

The format specifiers you are refering to are for the NVSE PrinTToConsole (printc) function.

Link to comment
Share on other sites

  • 2 years later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...