Malchik Posted November 17, 2003 Share Posted November 17, 2003 I am a little unsure of this so may be shot down in flames by the experts. But, here goes... When you enter Falensarano and go to the lower level you are assaulted by a mix and match group of half a dozen Daedric summonings. The Golden Saints, of which I had two last time, and Dremorna have valuable loot and there are hearts etc. on the others. You can then go further down to find another two or three beasties. If you leave the corpses, then they are still there when you walk back up. If you dispose of them they all respawn (to random Daedric beasts I believe) even if the time lapse is a matter of nano-seconds. Then you can kill them again for more loot. Whether you can keep going up and down indefinitely I don't know. Falensarano is not the only place where it happens but is one of the easiest to gain lots of loot. Experts, please correct any gross errors. The stronghold is not used in any quest (IIRC) but its unholy occupants are referred to by the Ashlanders of the Zainab camp. This seems to be the only clue. Link to comment Share on other sites More sharing options...
Yazatus Posted November 17, 2003 Share Posted November 17, 2003 Same with Daedric Ruins. All the Daedric creatures respawn after a time outside of the ruins. Link to comment Share on other sites More sharing options...
Burnination7 Posted November 17, 2003 Share Posted November 17, 2003 Do the enemies in tombs and caves respawn too? Or are they dead forever? Link to comment Share on other sites More sharing options...
Yazatus Posted November 17, 2003 Share Posted November 17, 2003 The enemies in interiors are dead forver. They only respawn in exterior territories. Link to comment Share on other sites More sharing options...
thanateros Posted November 17, 2003 Share Posted November 17, 2003 Not bad, but there is another area in particular that is a much better way to make lots of cash and hone your sniping skills at the same. If you have tribunal then go raid the Dark Brotherhoos hideout every so often. not only is their armor worth a bit but the higher ranking assassins have daedric tantos and glass dagger worth a lot of gold. Though I think it would make more sense that they don't respawn, maybe the next patch will fix that (hopefully). I reminds me of MF runs in D2, a game I would like to put in my far past. Link to comment Share on other sites More sharing options...
cmac Posted November 19, 2003 Share Posted November 19, 2003 The enemies in interiors are dead forver. They only respawn in exterior territories. Um, no. If the creatures in an interior cell are specified to respawn (i.e., Barandas, Falensaro, Daedric temples) then they will respawn, regardless of wether they are in an exterior cell or not. Link to comment Share on other sites More sharing options...
tmons78 Posted November 21, 2003 Share Posted November 21, 2003 I have another place to add to that list: ancestral tombs. You can do the same trick with ancestral tombs (disposing of the corpses, exiting, and then re-entering) and the daedra will be there. There is one tomb in particular that I liked to frequently do this at. It is just NE of Caldera (I think). That way, you can kill all the daedra you want, and then walk to the Creeper to sell it all off. Happy hunting! :) Link to comment Share on other sites More sharing options...
Dr. Corbett Posted November 29, 2003 Share Posted November 29, 2003 Daedric ruins are an excellent way to make money, but only if you have saintlike patience to deal with the Creeper or the Mudcrab. Of course, you could be like me with un-saintlike patience and sell it at a modded place ;p Link to comment Share on other sites More sharing options...
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