TheDreamwraith Posted November 6, 2015 Share Posted November 6, 2015 I got some ideas for a boss battle but I don't really know scripts that well, so I just thought I'd post them here and hopefully someone will pick it up.Anyway here goes: You got a scaled up giant called "Mountain Giant" and he is supposed to get 2 new spells. The first spell he uses is where he stamps his foot on the ground and sends a huge shockwave that knocks anyone over that didn't jump at that moment. This is supposed to have a pretty large aoe radius.The second spell is where he throws boulders from a distance, pretty much like any archer type npc in the game and if they hit you you get knocked back. I thought the melee arm swing animation could be used here to make it look convincing. The boulders should have pretty short intervals so that you have to dodge a lot to get close to him. The idea was to make his lair/spot on a rocky hill in the worldspace im creating so that when you get knocked over and back you have the rocks so that you won't slide all the way down when knocked back (I know it kills you when you fall big distances when knocked back). He doesn't have to run a lot, but rather get set up more defensively with ranged and aoe spells. So if anyone could make this happen or knew how it could be possible please leave a reply, thanks a ton in advance. Link to comment Share on other sites More sharing options...
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