superflyrob Posted November 18, 2003 Share Posted November 18, 2003 4. If you wear full indoril armor and go to Vivec, the Ordinators attack you on sight. How do they know you are not an Ordinator? And if they know you are not an Ordinator, why do they feel the need to attack you for pretending to be an Ordinator? Ordinators probably know who is and who isnt one of them since they see eachother every day and if some new guy comes walking up in their armor, they'll probably attack them. Also, they attack people who wear their armor because it is sacred to their order. Acting like an officer is illegal in real life, so why shouldn't it be in Morrowind? Link to comment Share on other sites More sharing options...
Naerc Posted November 19, 2003 Author Share Posted November 19, 2003 Malchik- I've tried the pens and paper, and you can't seem to write with them, but I've heard off a friend that he got a mod which allows you to write your own books. I suppose if your a vampire thered have to be a few more details that the game doesn't show eg. paler skin, not being out in the day time, and if you are, your taking damage? And what about the smell of blood and flesh. On tomb raiding. The ghosts and stuff in there are there to protect everything along with the traps on most of the doors and chests. Maybe, along with the other quests that seem to be taken out, there might have been a few to do with tomb robbing (like some of the ashes with names in the urns). Bethseda should launch another expansion for morrowind with some of the deleted quests on it, Link to comment Share on other sites More sharing options...
Naerc Posted November 19, 2003 Author Share Posted November 19, 2003 Just another thing, perhaps with an expansion as I mentioned, they could add a few faction/quests to do with smuggling Link to comment Share on other sites More sharing options...
Laser Posted November 19, 2003 Share Posted November 19, 2003 I killed the knig and only got a 4000 somthing fine, the usual for killing some one. I think everyone would be a little more angry if I killed their king then that. As for children + freeform game + katana = lawsiut: Dues Ex had children, and guns, and raocket launchers, and swords, ect. EVERYONE knows about Solthiem and will tell you the same thing. A sleeper, the shiny ordinator in Mournhold that don't wanna talk, and other people that shouldn't like you enough to tell you what they heard about an island near by. No one sits. Hundreds of chairs and no one sits. How does everyone have money to buy food? On the island there are only shopkeepers and farmer sthat could make and desent money. How deos Fargoth pay for his daily srib meat? All he does is walk around whinning about his lost ring. Link to comment Share on other sites More sharing options...
Revan Posted November 19, 2003 Share Posted November 19, 2003 I don't know about the PC version but for the xbox, being able to kill children would have probably bumped the rating up from Teen to Mature. I really wouldn't mind though, I think you should be able to make your character strip naked too. Link to comment Share on other sites More sharing options...
Limorkil Posted November 20, 2003 Share Posted November 20, 2003 Limorkill 1: To provide more of a distraction. If someone is diving right into the water with his hand on a ring, it would be much easier to get a free hit off of him than it would be if he were simply looking for a ring. Limorkill 3: In dialogue, it is said that most NPCs don't trust anyone that doesn't take off their helmet. That, and the fact that your voice is somewhat distorted should give you off pretty easily. And the smell... Don't get me started about the smell... Limorkill 6: Atmora? Skyrim? Perhaps it's that most of the smugglers are part of a much larger chain... Limorkill 7: Most of the settlers came from the mainland of Morrowind or from a province of the Empire other than Morrowind -- anything under 18 would be left behind because of the Blight. The rest are elves, which are selectively fertile. The official explanation? Children + Freeform Game + Katana = Lawsuit Limorkill 8: That's what buckets and hatches into the Vivec Underworks are for. 1: Makes sense. It's a shame she gives the ambush away by shouting "Now you die". 3: I wear a helmet all the time and it doesn't affect people's disposition towards me. Plus the helmet would mask any voice distortion. Also, I would think everyone on Vardenfell stinks seeing as there are no baths or toilets. 6: I always wondered about the ash statues: are they being smuggled out or in? I assumed they were being smuggled in, but that hardly makes any sense seeing as Vardenfell has an ample supply of ash. 7: I would accept that if people had only been on Vardenfell for a few months, but they have been there for years. You would think that at least a few people would have got together in that time and perhaps started a family. And how about the ashlanders - they have been on Vardenfell for centuries and you would think they would have had some children by now. 8: Vivec underworks hardly helps the people in Balmora, Ald-Ruhn etc. There would be a line a mile long for the Mage Guild teleportation. You did remind me of something else I wondered about: all that water flowing through the Vivec cantons' canalworks - where does it come from? I never noticed any showers, baths, sinks or aqueducts. ---------------- I thought of some more: 9. Good point someone made earlier about the Ghostfence. Come to think of it - why doesn't Dagoth Ur just press that button outside Ghostgate to open the gates like everyone else does. 10. Why do bandits and smugglers bother with the high risk and low rewards of moving such items as iron armor, saltrice, clay vases, spoons, etc.? What they should be doing is buying/stealing as many soul gems as possible and soul trapping the toughest critters they can handle, then selling the gems to the mages guild. Either that or practicing alchemy. 11. There's an awful lot of moon sugar around for the number of people who actually use it. I'm surprised Caius Cossades can even make it out of bed. 12. If I were a smuggler, I would use Mark and Recall a lot more than those guys do. Particularly since there are more shipwrecks than actual ships, which suggests that crossing the inland sea is pretty dangerous. 13. Slave bracers make sure that slaves cannot use magic, but that's hardly the biggest problem when your slaves are Khajits, who are skilled acrobats and climbers, and Argonians, who swim really well and can breath underwater. Both those races are good at unarmed combat too. 14. Given how rarely ships actually come to Seyda Neen with prisoners to release, you'd think that your arrival would have caused more of a stir. 15. How does Arriel in the tradehouse know whether Fargoth likes you? Fargoth says that he will put in a good word for you, but I've never seen him go up there. 16. All those cliff-racers flying around and not one hat, hood, umbrella, handkerchief or Kleenex on the island. I think the ashlands should be renamed the craplands. Link to comment Share on other sites More sharing options...
Emerica Posted November 20, 2003 Share Posted November 20, 2003 When you go bye the peaple in morowind,they look find on the outside,but you know on the innside all they want is moon sugar........all the peaple in morowind are moon suger addicted,and you know it!!!!!!!!!!!!!!!!!!! :D :D Link to comment Share on other sites More sharing options...
GrizzlyUK Posted November 20, 2003 Share Posted November 20, 2003 Speaking of Cliff Racers (in fact any of the creatures) where do they all come from? You'd think that by the time you'd run around the island a couple of times, killing all those creatures that keep attacking you, there would be very few left alive! Link to comment Share on other sites More sharing options...
thanateros Posted November 21, 2003 Share Posted November 21, 2003 OK well... The fact that you can jump off of the Vivec Cantons from the highest level and not take damage is always interesting (though if you manage to hit the land acrobatics goes up rather quickly). NPC's that don't use cast when use enchantment with their weapons... Why do smugglers assume that when you're entering their cave you automatically want to kill them? "Mournhold, city of light, city of magic!" (enough said) If Almalexia is so damned good then why does she need guards, I mean Vivec doens't need guards... ...Gaenor (Fargoth revamped and pissed off)... Where does the creeper get all of his gold from? Why do Kwama Foragers feel like they can take human sized beings on, I mean c'mon people, they're fodder. Same with small slaughterfish. Vivec is a big city...where are all of the people walking around, same with Balmora (and in Caldera there are freaking guards everywhere but only about 2-3 people walking around not in uniform). Link to comment Share on other sites More sharing options...
Acoran Posted November 21, 2003 Share Posted November 21, 2003 When you have an illegal item on you e.g. Skooma, Moon Suger How do the shop people no you have it? do They look through your packs..... Then you leave illegal stuff in buildings wiht guards don't they care? If they are so many easy to get good items, why does everyone carry and iron dagger? Why did they need us? There is Gaenor, the Hands, Vivec, Almelexia....why didn't they take Sunder and Keening and Wraithguard and just do what we had to do? they are more but i have to got to bed.... :( :mellow: -(ZzZzZzZzZ) Link to comment Share on other sites More sharing options...
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