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With FO4, what mods will not be needed?


Nystel

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I think one mod that will not be as needed as in Skyrim are LOD mods. Bethasda, this time around, has done a real nice job of hiding the longer distanced undeveloped cells. In Skyrim, especially, look at Whiterun at a long distance, look like crap. Most people add vegetation mods that help hid the undeveloped cells. This time around it looks really good by default.

 

What do you all think, and what other mods do you think wont be as necessary this time around?

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So true, but unfortunately, they are already up on the Nexus. There is no need to reshade anything, IMO, at this point. The game looks pretty fantastic already, why mess up your performance now?

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Iron Sights are not needed. Everything else is open for modding. FO4 feels "basic" in to many ways. But maybe I'm just spoiled of using so many Mods in Skyrim.

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