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Lost All of My Settlements


ShrooMooo

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So, I just finished the quest to get Nick Valentine. Went to Sanctuary to stash my junk, but when I press on the Workshop, it tells me, "You are not allied with this settlement." Same with Red Rocket and Tenpines Farm. Reloading does not help. Did I do something wrong? Or do I need to start a new save?


Thank You!!!!

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I had the exact same problem. I'm stuck and don't know what to do!!! I lost control over all allied settlements too.

 

I took the castle after noticing this and now it's the only place I can access the workshop. I tried loading the save file from a different PC, same thing happening!

 

Any code or mod to fix this is much appreciated. Thanks in advanced.

Edited by mkrbu50
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Got the same problem, can't access any of my settlements or turn in my quests to Preston after i cleared a few settlements.

Tried to reinstall the game but no, that didn't help either.

 

* Tried my oldest save file and there i can access workshops again, but lost a lot of progress..

Edited by virrus
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the big question is if you get the settlement back, does your junk reappear?

Well, the interesting part is, all of my crafting stations other than the workshop seem to still let me use them and take items from them. So i already snagged all of my junk back.

 

Additionally, new settlements I unlock are mostly working, i can build in them and so forth. However, I have noticed a few things not working even in these new settlements:

- Companions can NOT be sent to any settlement (old broken ones or new ones)

- No new settlers come to the new settlements.

 

 

In an attempt to fix it i copied my save and started going through all of the console commands that seemed related to workshops/settlements. Including trying:

- Setting/removing "WorkshopPlayerOwned"

- Setting/removing "WorkshopPlayerLostControl"

- Disabling and enabling the workshop object

- Disabling the workshop and spawning a new one in its place via "placeatme c1aeb"

 

The last one there gave a different issue, instead of saying i was no allied with the settlement, it told me I needed to kill all enemies nearby first. Attempting to use killallhostiles (kah), and killall, did nothing to unlock the workshop.

 

So, at this point I am at a loss, it seems unless someone that is better than me at solving this kind of issue can help us, those of us effected are simple stuck waiting for a patch to release and hoping it is one of the things fixed.

 

Edit:

Another interesting development, it seems that new workshops/settlements unlocked via clearing enemies work fine, but workshops unlocked via quests (i.e. go clear out raiders/ghouls from X location) immediately pop up with " X is no longer allied with you" when you hand in the quest.

 

Edited by zackorion15
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Found a way to seemingly fix the issue!

So, setting ownership on the object wasn't enough, it seems that player ownership had been flagged as false in a variable in the script that controls the workshop. I found this when i learned i could select the workshop in the console and use the command "showvars", to see the state of all the variables used by the script controlling the selected object.

When using showvars command I spotted a variable that seemed to be strange, "OwnedByPlayer = FALSE". So using the command "setpv" I fixed the errant variables by entering the command:
setpv OwnedByPlayer True

I then fast traveled away and fast traveled back, and had full access to build and open the workshop inventory, as well as command settlers, and use the bell to call them. I had to then go around and set the variables on every workshop I had previously owned which was broken. I have not at this point verified if functions like settler recruitment are back to working correctly.


TLDR:
Issue seems to have been caused by something changing a variable in the script that control the workshops.

Workaround/Fix:
Open console by hitting ~.
Click on workshop in question to select it.
Type in the command: setpv OwnedByPlayer True
Leave the settlement and come back.
Enjoy.

Edited by zackorion15
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Found a way to seemingly fix the issue!

 

So, setting ownership on the object wasn't enough, it seems that player ownership had been flagged as false in a variable in the script that controls the workshop. I found this when i learned i could select the workshop in the console and use the command "showvars", to see the state of all the variables used by the script controlling the selected object.

 

When using showvars command I spotted a variable that seemed to be strange, "OwnedByPlayer = FALSE". So using the command "setpv" I fixed the errant variables by entering the command:

setpv OwnedByPlayer True

 

I then fast traveled away and fast traveled back, and had full access to build and open the workshop inventory, as well as command settlers, and use the bell to call them. I had to then go around and set the variables on every workshop I had previously owned which was broken. I have not at this point verified if functions like settler recruitment are back to working correctly.

 

 

TLDR:

Issue seems to have been caused by something changing a variable in the script that control the workshops.

 

Workaround/Fix:

Open console by hitting ~.

Click on workshop in question to select it.

Type in the command: setpv OwnedByPlayer True

Leave the settlement and come back.

Enjoy.

 

nice! thanks a lot!

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