SpudmanWP Posted November 13, 2015 Posted November 13, 2015 Have the ability to modify the rate & ferocity of how your settlements are attacked. Be able to trigger an attack on demand. Be able to adjust these values on a settlement by settlement basis.
cwinning Posted November 17, 2015 Posted November 17, 2015 I second this, I want to test my defenses. Most fun I've had in the game is where raiders attacked my strongest settlement. 20 settlers, turrets against 6 raiders which include veterans and a legendary.
oneshibbyguy Posted November 18, 2015 Posted November 18, 2015 I agree with this type of MOD; any way to implement it with the mod tools currently available?
oneshibbyguy Posted November 18, 2015 Posted November 18, 2015 (edited) Can any experienced modders respond, would this currently be feasible to actually mod, or do we need to wait for the GECK? Edited November 18, 2015 by oneshibbyguy
Falloutdude11 Posted November 18, 2015 Posted November 18, 2015 This! Keeping this one on the front page for you guys.
valdacil Posted November 18, 2015 Posted November 18, 2015 This will require scripts to accomplish. At minimum that will require the script extender or GECK.
Stealthi Posted November 29, 2015 Posted November 29, 2015 Settlement attacks seem broken in general, what with attackers spawning outside the walls and all.. Currently there seems to be only two ways to do this.A: Take down all your defenses and sleep for 24 hours at a different settlement, it will probably be under attackB: place raiders/super mutants with console commands TCAI, TAI, then player.placeatme [iD]
DragosDrakkar Posted November 30, 2015 Posted November 30, 2015 On 11/29/2015 at 10:15 PM, Stealthi said: Settlement attacks seem broken in general, what with attackers spawning outside the walls and all.. Currently there seems to be only two ways to do this.A: Take down all your defenses and sleep for 24 hours at a different settlement, it will probably be under attackB: place raiders/super mutants with console commands TCAI, TAI, then player.placeatme [iD]I think that's how the game is supposed to work with enemies spawning outside, one of the problem is when the attacks spawn inside the walls.
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