lunatic_rid Posted April 11, 2007 Share Posted April 11, 2007 http://oblivion.jpn.org/2007/03/regard_fem...tume_v0219.htmlhere is the juice and here is the clue, with little help from babelfish"When it introduces, the merchant NPC who is called to Horiike's of Imperial Market place Ketsu GOD Inokichi appears. It has been similar in someone the り, the ど っ, perhaps, the air it is to place also the speech which has the fact that you hear is." does anyone know where the merchant is? http://oblivion.jpn.org/upfile/rfc019.jpghttp://oblivion.jpn.org/upfile/rfc002.jpg Link to comment Share on other sites More sharing options...
Vagrant0 Posted April 11, 2007 Share Posted April 11, 2007 Nope, best thing I could tell you is to download the mod for the meshes and textures, and add them yourself to the game. While this may not be the modders intention, using their mod may create translation problems, like early versions of esheme. On the plus side, you don't need to go hunting around for them. Just don't upload someone else's work. Link to comment Share on other sites More sharing options...
ninja_lord666 Posted April 11, 2007 Share Posted April 11, 2007 Just don't upload someone else's work.You can if the author gives permission in the readme. If not, you can always ask the author for permission. Link to comment Share on other sites More sharing options...
lunatic_rid Posted April 13, 2007 Author Share Posted April 13, 2007 Nope, best thing I could tell you is to download the mod for the meshes and textures, and add them yourself to the game. While this may not be the modders intention, using their mod may create translation problems, like early versions of esheme. On the plus side, you don't need to go hunting around for them. Just don't upload someone else's work. hey thanks for the suggestion, i want to give modding a try, can someone point me to some decent tutorials where i can get start? i know about the TES wiki, but can't seem to find anythin' useful there Link to comment Share on other sites More sharing options...
Vagrant0 Posted April 13, 2007 Share Posted April 13, 2007 http://cs.elderscrolls.com/constwiki/index...inner%27s_guidehttp://cs.elderscrolls.com/constwiki/index.php/ClothingShould look a bit harder next time. You may need nifscope to be able to figure out what .nif is what. Once the item is defined and linked to their files, you can just drag and drop the item into any cell loaded in the render window, just make sure it's placed on the floor or is somewhere that will fall into a visable area (the easiest way to do this is to load an interior cell near your save, click on an item or person within that cell in the cellview window to zoom to it, then try placing the item). On a side note, those items seem to be fitted to one of the modded body types, looks like Growlf's body, but without a different view it's hard to say. Link to comment Share on other sites More sharing options...
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