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Shivering Island Dungeons


Malchik

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The purpose of this topic is to advise which dungeons you can expect to find locked and therefore should not use that nasty console to gain entry to.

 

SI introduces two new dungeon types. I have classified these as Type A - constructed by 'human' hands, shown as a fort symbol on the in-game map although more akin to Ayleid ruins IMO. Type B - 'natural' rootways, shown as caves on the in-game map. There is however considerable mixing and matching of the two types in many dungeons. My list below makes three changes from the in-game symbols as follows:-

 

Corpserot Passage. Although entered via a tunnel and shown as such, it is really a dungeon type A.

Pinnacle Rock. Although shown as a 'landmark', it is a dungeon type A.

Vitharn. Although shown as a settlement, it is really a dungeon type A.

 

They are listed in alpha order

 

NOTE the careful spacing I did in the post has vanished in the upload anyone know how to put it back in?

 

Name Type Open/Closed Used in Notes

 

Aichan A Mostly Open Mania's prison Can all be visited if imprisoned

 

Blackroot Lr B Open

 

Brellach A Closed Main Quest*

 

Cann A Open Unscripted misc quest

 

Corpserot P A Partly Open Dementia's prison Can all be visited if imprisoned

 

Cylarne A Closed Main Quest

 

Dire Warren B Open

 

Dunroot Bw B Closed Main Quest

 

Eborra A Open Unscripted misc quest/

and misc quest

Fain A Open

 

Fetid Grove B Open Misc quest

 

Gardens of B Closed Main Quest

Flesh & Bone

 

Greenmote B Closed Main Quest* Only accessible on quest

Silo#

 

Knifepoint H B Open Unscripted misc quest/

and main quest

Knotbone C B Open

 

Knotty Br B Open Unscripted misc quest/

and misc quest

Milchar A Mostly Open Unscripted misc quest/

misc quest and main quest Final section only on main quest

Pinnacle Rock A Closed Main Quest*

 

Pools of B Closed Main Quest

Madness#

 

Rotten Den B Open Unscripted misc quest

 

Swampgas H B Open

 

The Howling A Mostly Closed Main Quest

Halls

 

Vitharn A Open Misc quest

 

Xaselm A Partly Open Main Quest Final section only on main quest

 

Xavara A Open

 

Xeddefen A Open Main Quest New areas appear on main quest

 

Xedilian A Mostly Closed Main Quest

 

Xiditte A Open

 

Xirethard A Partly Open Main Quest* Final section only on main quest

 

 

Notes:-

 

Four marked with an asterisk are those dependent on choices in the main quest. Two will be accessible and two will not depending on these choices.

Two marked # are in New Sheoth and therefore have no individual map markers

Five sites marked 'unscripted misc quest' all refer to the same quest

Xaselm has two map markers. The second 'secret entrance' can only be used on the main quest.

 

Please feel free to point out any errors I may have made.

 

I hope some people may find this of use.

 

Also I have one question re Dire Warren. How does one reach Traelius? I know there must be a cheatfree route but I was braindead when trying to find it and couldn't.

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Thats a handy little list there Malchik, In definitely saving it. But you might want to remove the "Only accessible on quest" from the Greenmote Silo. It is locked before the quest but, I dont think it relocks when you leave.

 

As far as the carefule spacing, tr something like this:

 

Dungeon Name

Dungeon Info

 

That would probly be easier to read.

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