NeonPeanut Posted April 9, 2011 Share Posted April 9, 2011 (edited) Ok, I have been playing for a while now and have started seeing issues appear randomly. Let me describe them all. 1) My character's eyes are black. Now, most people would say this is a conflict between body mods, but I don't have any. I used to have Ren's, but I got rid of it because the black eye problem started when I downloaded it. I thought it had gone away when I uninstalled it because most NPC's eyes were back to normal. My eyes were still black, but I thought it was just because I had messed up a little when I uninstalled. However, now, every once in a while, I will also see an NPC with black eyes. It's wierd though, because some of the NPC's eyes would turn black, and then turn normal again. Could it be a missing texture? I didn't know people's eyes changed every few days, if it is. 2) When I unsheath my weapon, I automatically go into block mode and I cannot sheath my weapon again. I am basically stuck with my weapon out. 3) Not as big a deal, I just would like to know if there is any fix to the crash-on-exit problem. 4) My game has also been crashing a lot more often. Here is my load order. Active Mod Files: 00 Oblivion.esm 01 All Natural Base.esm [Version 1.2] 02 Cobl Main.esm [Version 1.72] 03 TamRes.esm 04 Oscuro's_Oblivion_Overhaul.esm [Version 1.33] 05 Armamentarium.esm [Version 1.35] 06 Artifacts.esm 07 CM Partners.esm 08 DLCShiveringIsles.esp 09 TamRes.esp 0A Natural_Habitat_by_Max_Tael.esp 0B All Natural.esp [Version 1.2] 0C All Natural - SI.esp [Version 1.2] 0D Realistic Water.esp 0E All Natural - Real Lights.esp [Version 1.2.1] 0F Akatosh Mount By Saiden Storm.esp 10 PTFallingStars.esp 11 Crowded Roads.esp [Version 2.0] 12 Arkann's Precious Shields.esp 13 c_dagcol.esp 14 Chapel Shop.esp 15 DarkIllusionArmor.esp 16 DMRangerArmor.esp 17 Hell'sExecutioner.esp 18 KDDwemerSpectacles.esp 19 PTArtifacts.esp 1A tda_PHModv1.2.esp 1B TheHolyBlade.esp 1C tkRapiers.esp 1D Tyrael Armor.esp 1E Underworld Armor.esp 1F Warglaive - EV.esp 20 XSPipeMod.esp [Version 1.2] 21 R18PN - Fiona Armor.esp 22 Cobl Glue.esp [Version 1.72] 23 Cobl Si.esp [Version 1.63] ++ Cobl Tweaks.esp [Version 1.44] 24 Oscuro's_Oblivion_Overhaul.esp [Version 1.33] ++ OOO-Water_Weeds.esp [Version 1.33] ++ ArmamentariumLLVendors.esp [Version 1.35] 25 ArmamentariumArtifacts.esp [Version 1.35] 26 OBSE-Storms & Sound SI.esp ++ ArmamentariumLL4OOO.esp [Version 2.01] ++ ArmamentariumLLMagicOOO.esp [Version 1.35] 27 Artifacts.esp ++ Artifacts - ArmaCompleteAddon.esp [Version 1.0] 28 Castle_Highrock.esp 29 Dwemer_Skyship_1_1_0.esp 2A Side's Sailing Ships.esp [Version 0.93.5] ++ Side's Sailing Ships (COBL).esp [Version 1.2] 2B SRJlandDreugh.esp 2C TalosBridgeGateHouse.esp 2D Knights.esp 2E Shadowcrest_Vineyard_COBL.esp 2F Tamriel.esp 30 ElsweyrAnequina.esp 31 mythsandlegends.esp 32 Castle_Almgard-V2.esp 33 Fort Akatosh Redux.esp 34 Salmo the Baker, Cobl.esp [Version 3.08] 35 Natural_Vegetation_by_Max_Tael.esp 36 Ring of console.esp ++ Level_Rates_Modified_x2.esp 37 actors_in_charge.esp 38 77_Umpa_Animation.esp 39 CM Partners.esp 3A AinmhiRace.esp 3B CM Partners NPC.esp 3C Aliyah.esp 3D Sonia.esp 3E DATalitha.esp 3F DADemons.esp 40 Cobl Races.esp [Version 1.52] 41 KT_CustomRaceFix.esp ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.2] 42 Bashed Patch, 0.esp 43 TWMP_Tamriel_Ingame_ Map.esp 44 DACog-Rein.esp 45 ninjamask.esp 46 DACaptDante.esp 47 Greek hero armors and weapons.esp 48 Water Sword.esp 49 PersianArmor.esp 4A adventurers_leather.esp 4B Plague Doctor Improved - EV.esp Edited April 9, 2011 by NeonPeanut Link to comment Share on other sites More sharing options...
Telyn Posted April 9, 2011 Share Posted April 9, 2011 Did you download the cosmetic resource pack that the Cobl races need? By the way, you almost certainly do have more than one set of eye meshes which could be conflicting. You have Cobl Races, which has eyes with that. You have a custom race and at least one mod that adds NPCs. Suggest you use Wrye Bash to resolve these problems. When you make your bashed patch, be sure to check the Race Records and any other boxes related to the mods you have which add NPCs or affect races. Link to comment Share on other sites More sharing options...
David Brasher Posted April 9, 2011 Share Posted April 9, 2011 You have things you have not completely removed, so you still have black eyes and messed-up block animations. In addition to removing the .esps, you also have to remove all the things like meshes and textures and the ghosts of the dead mods from your bashes patch. Link to comment Share on other sites More sharing options...
bben46 Posted April 9, 2011 Share Posted April 9, 2011 When you install a program in addition to the esp file it also installeds mesh and texture files. Just deactivating the esp, or even removing the esp does not remove the meshes, textures and other files that are installed. Those files are still loaded every time your game starts. Most mods do keep their meshes and textures in their own subfolders inside of the meshes and textures folders. try going into those, finding the subfolder with the name of that mod and moving it out of the data folder (don't delete it as you may have to put it back if it is the wrong subfolder.) Link to comment Share on other sites More sharing options...
NeonPeanut Posted April 9, 2011 Author Share Posted April 9, 2011 (edited) I had deleted all of the meshes and textures for Ren's when I uninstalled. I just uninstalled Cobl Races because I never really wanted it, I just thought I needed it to play. I don't think it was the problem though, because there were no textures or meshes for the races. I checked multiple times. I have already rebuilt the bashed patch correctly, so that can't be it. Now, I had said in my first post that I had messed up on the uninstallation of Ren's Beauty Pack. I meant that I didn't disable the file and make a clean save before I uninstalled everything. I was tired and was just trying to get it done. Could that be the problem? Edit: It worked! I didn't realize it worked! It was Cobl Races. My character's eyes are back to normal. Edited April 9, 2011 by NeonPeanut Link to comment Share on other sites More sharing options...
NeonPeanut Posted April 9, 2011 Author Share Posted April 9, 2011 (edited) Ok, I still have a crashing problem. I will crash randomly between half an hour to two hours into the game usually. Any ideas? I could use the help. :sweat: Edit: Nevermind, it seems to only happen within that time period when I'm using Side's Sailing Ships to get somewhere around the provinces of Tamriel. I can't fix that. It's fine. Thanks to everyone for their help. :happy: Edited April 9, 2011 by NeonPeanut Link to comment Share on other sites More sharing options...
Megatarius Posted April 10, 2011 Share Posted April 10, 2011 (edited) For the crash on exit, get Script Extender if you haven't already, and then download Fast Exit. http://www.tesnexus.com/downloads/file.php?id=22410 It's crashing because Bethesda programed the exit procedure to do things it doesn't really need to do (surprise surprise), and this plugin makes it work like it should. Also, this helps with frequent crashing, but it does not stop them all: http://www.tesnexus.com/downloads/file.php?id=22282 Edited April 10, 2011 by Megatarius Link to comment Share on other sites More sharing options...
NeonPeanut Posted April 10, 2011 Author Share Posted April 10, 2011 Thank you, Megatarius. I will try them out. :smile: Link to comment Share on other sites More sharing options...
NeonPeanut Posted April 11, 2011 Author Share Posted April 11, 2011 Another issue has appeared...yay! It isn't THAT big of a deal, but it is kind of annoying. The purple flames at the Arcane University are missing. Link to comment Share on other sites More sharing options...
NeonPeanut Posted April 12, 2011 Author Share Posted April 12, 2011 (edited) I know I'm triple posting, but I have found ANOTHER problem. Certain textures will turn gray when I look at them a certain way. I can't really explain it. It seems to only happen with mods. I have seen it happen on some big rocks and some barricades added for Fort Akatosh Redux and I have seen it on some barricades in Fort Ordeal as part of the ImpeREAL Unique Forts mod. I had a goof on my part where I deleted a couple of LOD files for the Anvil county, so the distant texture is purple. How should I fix that? Edited April 12, 2011 by NeonPeanut Link to comment Share on other sites More sharing options...
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