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Object Size


Callirgos

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You can scale individual instances of the model in GECK by double-clicking the object in the render window or by right-clicking and selecting 'edit' in the cell view window. The scaling field is near the center of the form to the left under the position fields.

 

If you want to scale all instances of the mesh, you're going to have to use NifSkope or a 3D modeling application like Blender. In this case, you'll have to extract the mesh from the BSA before you can edit it. Be aware that rescaling the object in NifSkope will not rescale the collision field and may result in the object floating above the ground. If this happens, you can adjust the collision field in Blender, 3D Studio Max or whatever 3D application you have.

 

It may be possible to edit the collision field in NifSkope, but I'm not familiar with the process.

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