Lost2270 Posted November 15, 2015 Share Posted November 15, 2015 Reposting in the mods section, agian this time in mod help, as I feel like I might get a better hit in here than in the technical section. I re-bought Oblivion, and after around three weeks of trying to get it modded, have given up and turn to you for help. So I've been trying to get my oblivion game stable for awhile now, I've run it threw boss, I've redirected the BSA archives, I've bashed patched the s*** out of it, LoDGen, the works, and I still crash every 10 to 15 minutes of gameplay. I'm not sure what I've done wrong, and maybe I just need less mods, but If its avoidable I'd rather keep the ones I have.My Load Order is as follows: Active Mod Files:Active Mod Files: 00 Oblivion.esm 01 Oscuro's_Oblivion_Overhaul.esm [Version 1.35Beta] 02 Mart's Monster Mod.esm [Version 3.7b3p3] 03 Mart's Monster Mod for OOO.esm [Version 0.9.9MB3] 04 Armamentarium.esm [Version 1.35] 05 Artifacts.esm 06 cssBase.esm 07 HorseCombatMaster.esm 08 Oblivion Achievements CORE Version.esm 09 DLCShiveringIsles.esp 0A LoadingScreens.esp 0B Natural_Weather_HDR_2.1.3_coloroverride.esp.esp 0C Natural_Weather_HDR_by_Max_Tae_CO_RD.esp 0D Symphony of Violence.esp 0E PCSoundMinsc_with_Boo.esp [Version 1.9] 0F Sounds of Cyrodiil.esp [Version 1.1] 10 00 Realistic Player Speech.esp 11 FOV Modifier.esp 12 ClocksOfCyrodiil.esp 13 RAEVWD Imperial City.esp [Version 1.9] 14 TreasureChest.esp ++ TreasureChest - FCOM.esp 15 Wyverex's - Runes.esp 16 Crowded Cities 15.esp 17 Crowded Cities 30.esp 18 Crowded Roads Advanced less crowded.esp [Version 1.3] 19 PTRoamingNPCs.esp 1A BookTrackerOBSE.esp 1B DropLitTorchOBSE.esp [Version 2.4] 1C Dynamic Map.esp [Version 2.1.1] 1D Map Marker Overhaul.esp [Version 3.9.3] 1E Map Marker Overhaul - SI additions.esp [Version 3.9.3] 1F DLCHorseArmor.esp 20 DLCOrrery.esp 21 DLCVileLair.esp 22 DLCMehrunesRazor.esp 23 DLCSpellTomes.esp 24 Scarves!.esp 25 tda_Armoury.esp 26 Call Steed 2.5+Saddlebags 0.91.esp 27 DLCThievesDen.esp 28 Oscuro's_Oblivion_Overhaul.esp [Version 1.35Beta] ** OMOBS_SI.esp [Version 2.0] 29 OOOEquipmentAddon.esp ++ Oscuro's_Oblivion_Overhaul - DropLitTorchOBSE.esp [Version 2.4] ++ ArmamentariumLLVendors.esp [Version 1.35] 2A ArmamentariumArtifacts.esp [Version 1.35] 2B Mart's Monster Mod.esp [Version 3.7b3p3] 2C Mart's Monster Mod for OOO.esp [Version 0.9.9MB3] ++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3] 2D Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3] ++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3] ++ Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b3p3] ++ Mart's Monster Mod - Safer Roads.esp [Version 3.7b3p3] ++ Mart's Monster Mod - Spawn Rates - Increased.esp [Version 3.7b3p3] 2E Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3] 2F Mart's Monster Mod - City Defences.esp [Version 3.7b3p3] 30 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3] ++ Mart's Monster Mod - Friendlier Factions OOO.esp [Version 3.7b3p3] 31 Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3] ++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3] ++ Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp [Version 3.7b3p3] ++ ArmamentariumLL4OOO.esp [Version 2.01] ++ ArmamentariumLLMagicOOO.esp [Version 1.35] 32 Oblivifall - Something Is Definately Not Right.esp 33 KnightlyArmory.esp 34 Artifacts.esp ++ Artifacts - ArmaCompleteAddon.esp [Version 1.0] 35 Clintmichs Beautiful Imperial City Arboretum v1.1.esp 36 Clintmichs Beautiful Arcane University.esp 37 Clintmichs Beautiful Elven Gardens District v1.1.esp 38 Clintmichs Beautiful Talos Plaza District.esp 39 EM_Packdonkeys.esp [Version 2.1] 3A Night Shops of Cyrodiil.esp ++ Oblivion Achievements CORE.esp 3B DLCBattlehornCastle.esp 3C DLCFrostcrag.esp 3D Knights.esp ++ Mart's Monster Mod for OOO - Knights .esp [Version 0.9.9MB3] ++ Oscuro's_Oblivion_Overhaul - Knights of Nine.esp 3E xuldarkforest.esp [Version 1.0.5] 3F xulStendarrValley.esp [Version 1.2.2] 40 xulTheHeath.esp 41 xulEntiusGorge.esp [Version 1.2.1] 42 xulFallenleafEverglade.esp [Version 1.3.1] 43 xulColovianHighlands_EV.esp [Version 1.2.2] 44 xulChorrolHinterland.esp [Version 1.2.3] 45 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.5] 46 xulBravilBarrowfields.esp [Version 1.3.5] 47 xulLushWoodlands.esp [Version 1.3.3] 48 xulAncientYews.esp [Version 1.4.4] 49 xulAncientRedwoods.esp [Version 1.6] 4A xulCloudtopMountains.esp [Version 1.0.3] 4B xulArriusCreek.esp [Version 1.1.4] 4C xulPatch_AY_AC.esp [Version 1.1] 4D xulRollingHills_EV.esp [Version 1.3.3] 4E xulPantherRiver.esp 4F xulRiverEthe.esp [Version 1.0.2] 50 xulBrenaRiverRavine.esp [Version 1.1.1] 51 xulImperialIsle.esp [Version 1.6.8] 52 xulBlackwoodForest.esp [Version 1.1.1] 53 xulCheydinhalFalls.esp [Version 1.0.1] 54 xulAspenWood.esp [Version 1.0.3] 55 xulSkingradOutskirts.esp [Version 1.0.2] 56 xulSnowdale.esp [Version 1.0.6] 57 OOO-Snowdale patch.esp [Version 1.1] 58 xulCliffsOfAnvil.esp [Version 1.1.3] 59 OOO-CliffsOfAnvil patch.esp [Version 1.2] 5A xulSilverfishRiverValley.esp [Version 1.0.4] 5B xulJerallGlacier.esp [Version 1.0.2] 5C OOO-JerallGlacier patch.esp [Version 1.0] 5D xulTheEasternPeaks.esp [Version 1.2] 5E Natural_Vegetation_by_Max_Tael.esp 5F Better Dungeons.esp ++ TreasureChest - Better Dungeons.esp 60 HUD Status Bars.esp [Version 5.3.2] 61 Jhaerik's Dungeon Fog Remover.esp 62 kuerteeInventoryIsABackpack.esp 63 P1DkeyChain.esp [Version 5.00] 64 Side's Backpacks.esp [Version 1.0] 65 ATakesAll.esp ** Alternative Start by Robert Evrae.esp 66 Basic Primary Needs.esp [Version 6.3] 67 Basic Physical Activities.esp [Version 1.3] 68 RenGuardOverhaul.esp 69 Deadly Reflex 6 - Timed Block with no damage or durability changes.esp 6A Oblivion XP.esp ++ Dark Dungeons.esp [Version 1.0] 6B cssRhett.esp [Version 1.0] 6C cssCernd.esp [Version 1.0] 6D cssEdwin.esp [Version 1.0] 6E cssJaheira.esp [Version 1.0] 6F cssKeldorn.esp [Version 1.0] 70 cssSarevok.esp [Version 1.0] ++ Mart's Monster Mod - Resized Races.esp [Version 3.7b3p3] 71 Oblivion_Character_Overhaul.esp [Version 2.0] 72 MiniMap.esp 73 DeadlyReflex 6 - Combat Moves.esp ++ Deadly Reflex 6 - HeX NifSE Patch.esp 74 Clintmichs Market District Merchants v1.1.esp 75 Clintmichs Beautiful Market District MakeOver v1.4.esp 76 P1DseparatesPauldrons.esp 77 CCICPalaceGardens_Natural_Vegitation.esp 78 CCICPalaceGardens.esp 79 Bashed Patch, 0.esp Any help would be appreciated, if I need to just run less mods tell me, My system is decent but not badass, but I feel like it should be able to run this no problem, and the 10 to 15 minutes of gameplay I do have I'm running around 20 or so FPS average, spiking around 30, so I feel like its not my computer.Could be wrong tho. Please, any help is appreciated, I'm sick and tired of trying to get this to work all on my own, so I turn to you, people with vastly more modding experince and time than I have. My crashs are most aparent on the road from Chorrol to Bruma, or when trapsing around the wilderness. I thought maybe it was UL, but I've downloaded all the compatiablity patchs that I think I need, So I'm unsure if its that. I have heap management turned on in OSR, Which I do belive should help, and quiet feet turned on in the tweak section. Seriously, I'm not sure what other additional information I can give to help anyone solve this problem, as I have only a limited and beginners knowladge of modding :sad: Any response or help at all will be appreciated, compatiblities I missed or Mods that dont work correctly, anything. Link to comment Share on other sites More sharing options...
shinobi2008 Posted November 16, 2015 Share Posted November 16, 2015 (edited) 20 to 30 fps is normal actually so it's not the game but I noticed some esps that are supposed to be one or the other that you instead installed all of them. For example, you have Crowded Cities 15.esp and then Crowded Cities 30.esp installed. I bet it's supposed to be one or the other. That mostly means that you have not read the Readme that comes with the mod. Please do yourself a favor and make sure to read all Readme. Also, read up on this guide to familiarize yourself with modding Oblivion: http://wiki.theassimilationlab.com/tescosi/Main_Page. Good luck and have fun modding. :smile: Edit: Remove either MMM Safer Roads or MMM Spawn Rates Increased. You should not use those at the same time; it's supposed to be one or the other. Don't forget to grab the unofficial patches for the main game, SI and all other DLCs as well. They are worth it. Edited November 16, 2015 by shinobi2008 Link to comment Share on other sites More sharing options...
Sergio1992 Posted November 16, 2015 Share Posted November 16, 2015 Your mod list is a bit messed up.> you don't have any unofficial patches> you don't need to have bothArmamentariumLLVendors.esp [Version 1.35]2A ArmamentariumArtifacts.esp [Version 1.35].just ll4000 llmagic000> natural weather is so old. You should get all natural or atmosphere.> Keychain is know to bloat savegames and ruin them. Just use darnui> if I remember well, you should use Mart's Monster Mod for OOO - Knights .esp [Version 0.9.9MB3] not Oscuro's_Oblivion_Overhaul - Knights of Nine.esp> Crowded Cities 15.esp17 Crowded Cities 30.esp18 Crowded Roads Advanced less crowded.esp [Version 1.3]I don't know how much you like these, but there is, according to me, no point on making the engine suffer to have generic npcs inside cities. But your take.>Reneer guard overhaul has excellent ideas, but the implementation and the way it works makes me suggest you to just avoid using it. In fact, I would say you to just remove it and test if you crash again. Link to comment Share on other sites More sharing options...
lubronbrons Posted November 16, 2015 Share Posted November 16, 2015 for reeners guard overhaul maybe I can help,please try my mod in my signature bellow 'Amulet of Greed'that's a little different version of reneer guard and fps friendly of course Link to comment Share on other sites More sharing options...
Lost2270 Posted November 16, 2015 Author Share Posted November 16, 2015 I have indeed read the readmes, That was an oversight on my part, As I wasnt aware that I hadnt deactivated Crowded cities. I do, however, appreciate the link, as more information is always helpful :smile: I was under the impression that I had to remove Omobs from the game and install Fmobs, because of BOSS. It seams i made a mistake, as I had thought that I was supposed to uninstall the UOP's and install the OMOB instead. If I'm incorrect with this, that would explain a number of the issues I've been having, because a few of the mods that I run require them. I just thought Fmobs was packaged with them. I had no idea I shouldnt use safer roads and spawn rates increased! Thank you ( : I Know which one I'd rather keep, so I'll simply turn off Safer roads. I also didnt know that Marts knights instead of OOO Knights, another problem done! I'm rather partial to crowded cities and roads, but I do see the point in losing it, and will probably just uninstall them to save room. I'll drop keychain, happily, if darn is installed with it. I had to instal DarnUi threw OMOB, because I'm a bit too fresh to wanna try and repackage it myself for BAIN, and to be honest, Darn was one of the first mods I ever downloaded, so I'm not sure if i read the readme thoroughly, so I'll go back and give that one a glance. Thank you all for your help, it is greatly appreciated, and I'll post if I learn anything about it. Agian, thank you! You've pointed out so many things I had no idea had a problem, and am skeptical I would have found those problems myself without restarting, agian. Link to comment Share on other sites More sharing options...
shinobi2008 Posted November 17, 2015 Share Posted November 17, 2015 Well... welcome to Oblivion Modding Community where you spend more time modding than playing the actual game. :laugh: Joke aside, you are not the only one who had trouble getting the game work with mods. Everyone one way or another did so don't be discouraged if it did not work out the first time. Heck I already started countless times from the beginning so many times I know exactly what to do during the main quest and I have never finished the main quest yet. My tip is that try the game first add the mods one or few at a time and test the game for oddity. If you are in doubt just start from the beginning until you get it right. It's better doing that than progressing so far ahead and then realize you made a mistake while playing the game. Good luck!! Link to comment Share on other sites More sharing options...
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