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Anyone wanna build me my dreamhouse, will pay $$


Valkster

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I can't seem to find a house that suites me and I'm too damn stupid to learn how to build one. I can supply some screenshots from a house I like in Morrowind and basic description for the rest. Nothing huge. I'll give you the basic layout and you can take some artistic (can't remember the word) and polish it up. Can pay via paypal, wire, money order, check, whatever ya like. Please post here or pm me here. Just give me a roundabout number and we can work out the rest. I will give you my real name etc, as well as my job here on the net so ya know your not gonna get bamboozled :P I would like to see what ya have done thus far too if possible.

 

ps. I read the forum rules thoroughly and there was nothing pertaining to modders for hire so I apoligize if this is a nono :wacko:

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Well, I can't really make the house for you, but I had the exact same problem and sometimes ya gotta just take matters into your own hands. No one knows what you want better than you, so you would gain the most if you were able to take the time to make the house. So here's the deal, spend max 4 hours with the construction set and you can make a house that you like, where you like. I made my first little home today in about an hour and a half, using this guide. Great advice, easy to read/understand, and if you have questions you can just ask on the Construction Set Forum. Obviously you won't be making the next hottest house mod (yet), but for a basic house (like the one it steps you through) it's just fine. Heck, you could even create a full on castle after the guide!
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Despite my own dislike for house mods, there is a reason why most people start with them. House mods start out by placing and arranging statics somewhere (be it out in the world somewhere, or within a new interior cell), one of the most basic forms of modding, and applicable to all further modding. Then you link the two together using doors, add furniture, lighting, effects, it's still placing statics, but as these things allow certain adjustments, they require a bit more understanding of the CS. Now you have an interior space linked to an exterior space. From there you can branch off into quest scripting (deciding how the house comes into the players control) or NPC scripting (adding something else to move about the house and do stuff). Both branches focus on different areas of modding, but have enough overlap that once you do one, the other isn't too hard to learn. Beyond that, you're only limited by what is allowed to be done in oblivion and what meshes you can get permission to use.
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Despite my own dislike for house mods...

 

W00t! A fellow hater of house mods!!!! I dont think they should allow house mods to be uploaded unless they have a custom mesh/texture/specialscript or something. THEY ARE ALL THE FREAKING SAME! All several hundred of them; they are just a spam screen of mods blocking the search for the good ones.

 

Anyways, I am happy someone finally requested something offering money... imo modding inepts should make an online guild that hires uber modders to do their bidding lol.

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Anyways, I am happy someone finally requested something offering money... imo modding inepts should make an online guild that hires uber modders to do their bidding lol.

It would actually work the other way around. Uber modders make a guild, keep their tools and plugins to members, and charge people to do any modding... Which leads to many bad things I don't have the concern to say. I am not a particular fan of paying for mods or being paid for mods, while it is technically payment for work, as it is a non-tangable media without a face to face contract overseen by lawers, there are usually always problems with it (not that the lawers help much, but are there to atleast keep people honest by comparison). Who controls the rights to the data, the person who paid for the work, the person who did the work, or the company who controls the software needed to do anything with the data? There is no licensing with modding as there is with professional tools. As I understand it, technically everything made within the CS is property of Bethsoft. New meshes are different as they are done with licensed software, even if that license states that they cannot use the software to make money. I'm not up on all the legal stuff, but I think that even if you are paying a flat fee for the work being done, not the product of that work, you still run into some problems.

 

Honestly, you're best off trying to do it yourself, or asking someone to make something close to what you want because they want to, not because you're paying them.

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  • 2 years later...

Building up house with construction set is damn easy..

however offering money for it is good idea.. to get good house..

If you offer money you must at least request some new models animations and cool stuff in it, not something like I could do with construction set ;)

I can do all you can with construction set, but scripting, so I can tell building house was first thing I learned it happened in under 6 hours..

so you'd better get uber modder with skills to create some unique look meshes textures animatings and stuff ;)

 

btw you should tell some things here you want your house to look like, there's many mdoders with personal mods that can be like it..

I have about 10 mods that I use personally many of them houses :thumbsup:

 

and if something is about what you like they can be easily modified to be even better :)

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