acelogan Posted November 16, 2015 Share Posted November 16, 2015 Anyone else finding more dead enemy spawns than living ones? It seems like everywhere I go, I'm encountering just a few spawns (mostly creatures) but almost all of them seem to have already been killed; whole areas (like Cambridge) filled with dead. Its just not as fun when all I have are corpses to loot - leveling is much slower, too. Link to comment Share on other sites More sharing options...
SMB92 Posted November 17, 2015 Share Posted November 17, 2015 Not sure what difficulty you are playing on, but ive found more living than dead, albeit a lot of dead in Cambridge Link to comment Share on other sites More sharing options...
Vagrant0 Posted November 17, 2015 Share Posted November 17, 2015 The areas near the upper left corner of the map are rather sparse for anything to appear on the roads. Even in other sections of the map, until you get to higher levels things mostly only appear around marked locations or other sizable ruins. Now if you're walking into some inhabited place, like the corvega assembly plant, and seeing only dead bodies, I'm tempted to think that either you bugged your own game somehow, or are using a savedgame someone uploaded after they used a console command to kill all NPCs. Link to comment Share on other sites More sharing options...
gamefever Posted November 17, 2015 Share Posted November 17, 2015 Well for one a lot of encounters in the game are "in progress" meaning its entirely possible if you take your sweet time getting into view that the encounter is finished due to one side killing off the other. That issue will happen with far greater frequency if your Ugrids to Load is set higher than the default of 5. When your running around and hear stuff like gunshots that isn't ambient noise there is an actual gunfight raging nearby and it will resolve itself without your presence. Link to comment Share on other sites More sharing options...
acelogan Posted November 17, 2015 Author Share Posted November 17, 2015 (edited) Not sure what difficulty you are playing on, but ive found more living than dead, albeit a lot of dead in Cambridge I'm playing on Normal without and spawn or faction tweaks or mods. It does seem to be happening less frequently, but still seems a bit off. The areas near the upper left corner of the map are rather sparse for anything to appear on the roads. Even in other sections of the map, until you get to higher levels things mostly only appear around marked locations or other sizable ruins. Perhaps thats part of the issue, as I've mostly been sticking to exploring the upper-most NW quadrant around the Vault and Concord. Though, as I indicated, I did make it down to Cambrigde and barely had any encounters - at least not with many living spawns; to note, I did avoid the Corvega and Water Treatment areas, as those DID appear to be teaming with high level enemies. It's just that most of Concord, all along the elevated highway, Cambridge, and several places in between, almost look like someone else cleared them out. Naturally, I got concerned. Now if you're walking into some inhabited place, like the corvega assembly plant, and seeing only dead bodies, I'm tempted to think that either you bugged your own game somehow, or are using a savedgame someone uploaded after they used a console command to kill all NPCs. I'm playing my own vanilla game, no downloaded content or mods at all - outside of tweaking mouse acceleration and FOV. So, maybe the game got bugged for a bit - as I have seen some odd enemy spawns stuck in worldspace and clipping into objects (sometimes multiple creatures stacked together). Guess I'll continue to observe and see if it worsens or improves. Well for one a lot of encounters in the game are "in progress" meaning its entirely possible if you take your sweet time getting into view that the encounter is finished due to one side killing off the other. That issue will happen with far greater frequency if your Ugrids to Load is set higher than the default of 5. When your running around and hear stuff like gunshots that isn't ambient noise there is an actual gunfight raging nearby and it will resolve itself without your presence. That had entered my mind, but I just got concerned after seeing mostly bodies all along the highway, then entering Cambridge to find everyone except the Brotherhood and the scripted Ghoul attack already dead. Perhaps I was a bit overzealous in posting my concern here, and jumped the gun a bit; especially when there are many unexplored areas still yet teeming with enemies too powerful for me to approach. Hopefully they don't all kill each other before I get to them. Thanks for all the replies. Edited November 17, 2015 by acelogan Link to comment Share on other sites More sharing options...
MrsHandy Posted November 18, 2015 Share Posted November 18, 2015 When I first walked into Concord I was sneaking around behind the buildings and being cautious. The whole time I could hear a gun battle raging but had no idea where it was occurring. By the time I made it around to the front of the museum I was just in time to watch Preston kill the last raider with his laser rifle. I also have seen what seems like a large number of recently deceased people scattered in random locations, mostly named as scavengers, settlers and church of atom followers. I'm not sure if that's done on purpose or it I'm missing things due to my cautious pace of exploration. Link to comment Share on other sites More sharing options...
acelogan Posted November 18, 2015 Author Share Posted November 18, 2015 When I first walked into Concord I was sneaking around behind the buildings and being cautious. The whole time I could hear a gun battle raging but had no idea where it was occurring. By the time I made it around to the front of the museum I was just in time to watch Preston kill the last raider with his laser rifle. I also have seen what seems like a large number of recently deceased people scattered in random locations, mostly named as scavengers, settlers and church of atom followers. I'm not sure if that's done on purpose or it I'm missing things due to my cautious pace of exploration.My play style is much the same as yours; generally cautious and stealthy. Apparently that means we miss a lot of fighting as all the random spawns and scripted interactions have all the factions and creatures often wiping each other out before we get within range to engage. I'm going to look into seeing if adjusting some settings might help that, as suggested by @gamefever above. I mean, a living game world is awesome and all, but its really dissapointing to just be looting corpses of the fallen without the opportunity to take a few down yourself. Other than the loss of potential XP, I feel like I'm missing some cool content, and possibly story, too. Link to comment Share on other sites More sharing options...
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