valdacil Posted November 17, 2015 Share Posted November 17, 2015 A couple of things I noticed... I built these beautiful walls completely surrounding the settlement, with a door in one spot, as defense for the settlement. However, the settlers constantly leave the door open, and even if not, raiders/ghouls just open the door and come right in. The wall is still helpful because it channels the attacks into a single spot, but not as helpful as if they couldn't open it at all. Additionally, settlers charge into battle, including leaving the boundaries of the wall, when the settlement is attacked. While I'm sure these solutions will need the script extender there are a couple of things I would like to see: Settlers stay within (and return to if they are outside) the confines of the wall if the settlement is attacked. They should be smart enough to take up elevated positions, if they exist, to shoot from behind the wall. I tend to build platforms to put turrets on at the corners of the wall.Perhaps, there could be a place-able item that creates a defense rally point. When attack is triggered (or upon trigger by player), settlers would attempt to make their way to the rally point. This may be the purpose of the alarm item, I haven't tested it yet.Locking mechanism for the doors. Ideally, this could even be something rigged up to power for a 'panic room' type mechanism. Run a wire to the door and have a central trigger switch. Upon hitting the switch, all connected doors shut and lock. This would simultaneously keep attackers out and settlers in. The button could be pressed again (after battle is over) to unlock all connected doors. Link to comment Share on other sites More sharing options...
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