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Glowing/Emissive Materials


xxdeathknight72xx

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I figured out how to get different materials to show up on different nifs and I was able to change the names of the files it reads

http://www.nexusmods.com/fallout4/mods/1024

I will be doing a "how to" soon and will be updating once I do a bit more testing with panning, rotating and pulsating (sin) materials
should be cool

EDIT:

Here is a TUTORIAL I made for those who are interested in creating emissive materials

Edited by xxdeathknight72xx
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Ah, a topic about material files.

 

I pushed tools for converting .bgsm and .bgem files to a json format to my repository yesterday, which will make them easier to edit. FO4 will read the JSON format too.

 

binaries: http://svn.gib.me/builds/fallout4/

source: http://svn.gib.me/public/fallout4/trunk/Gibbed.Fallout4.ConvertMaterial/ http://svn.gib.me/public/fallout4/trunk/Gibbed.Fallout4.ConvertEffectMaterial/

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