MintiFresh Posted November 18, 2015 Share Posted November 18, 2015 I searched the forums and somehow didn't find a request for this. Fallout 4 severely needs a mod equivalent to what Project Nevada did for New Vegas in terms of balancing. I can't believe Bethesda still hasn't gotten a clue that more enemy HP does not = higher difficulty yet. It took me around 4 molotovs and 70 .38 rounds to down a mirelurk on survival within 15minutes of me starting the game. Ridiculous. Link to comment Share on other sites More sharing options...
MintiFresh Posted November 18, 2015 Author Share Posted November 18, 2015 (edited) That's exactly why I want this mod. I don't want a difficulty where I'm the bullet sponge and the enemies die in 1-2 shots. I want something that brings a challenge, as I said, reminiscent of the Project Nevada mod from New Vegas.By turning up the difficulty, feral ghouls barely outside of the starting zone take an absolutely obscene amount of shots to kill, effectively making EVERY mob in the game legendary without proper reward for killing them and severely reducing sustainability in terms of ammo cost. Edited November 18, 2015 by MintiFresh Link to comment Share on other sites More sharing options...
neonie Posted November 18, 2015 Share Posted November 18, 2015 While no ones asked specifically for "Project Nevada" , what you effectively want is some sort of actual survival mode right? I'm sure there are or will be people working on stuff that makes the damage realistic, balance tweaks, makes it so you have to eat to survive, ect. You are far from the only person I've seen express that they enjoy that style of play, and these games always get modded to have those modes and playstyles added. It won't be immediate though. Creating those sort of things takes time, and until GECK is released, that might make it even harder (if it's even possible without it.) Link to comment Share on other sites More sharing options...
MintiFresh Posted November 18, 2015 Author Share Posted November 18, 2015 That's exactly why I want this mod. I don't want a difficulty where I'm the bullet sponge and the enemies die in 1-2 shots. I want something that brings a challenge, as I said, reminiscent of the Project Nevada mod from New Vegas. By turning up the difficulty, feral ghouls barely outside of the starting zone take an absolutely obscene amount of shots to kill, effectively making EVERY mob in the game legendary without proper reward for killing them and severely reducing sustainability in terms of ammo cost. I'm specifically requesting the balance part of the Project Nevada mod that instead of making either you or the enemies a bullet sponge, it brings you both to relatively equal ground. I could care less about the survival aspect, but I will admit I enjoyed that part of the mod as well. I would much rather have the balance part of the mod rather than the survival part. Link to comment Share on other sites More sharing options...
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