Guest deleted2493748 Posted November 19, 2015 Share Posted November 19, 2015 Settlements: - Remove object limit - Building boundries: - Remove height limit - Expand some boundries: for example, hangman's vally, why not be able to build on the roofs of the buildings? - Settlement/settlers management - Add small markers on supply line paths to know where the settlers are - Need to know what settlers are doing and manage them - Building objects - Additional building objects - 30, 45, 60 degree floors, angle walls for this (snaping) - 1/2 size walls (vertical, horizontal) - 1/2 size roofs, 1/4 size roofs - ramps, ramp walls, ramp roofs, - 1/2 doorway's - ladders? - Better snap management - objects currently hit the ground, should also stop from phasing through other objects, such as walls - hotkey to disable snap temporarily - hotkey to disable collision when building temporary so objects can intersect - hotkey to recalculate navmesh so NPC's can properly use the builds, sometimes they do not properly workCompanions: - Power armor: Either power armor does not break, or they repair their own armor, without wasting junkDialogue: - More than 4 options - Bring back S.P.E.C.I.A.L. unique dialogue options - Body language, and facial language. There are times when the characters do not emote enough, such as when you find Shaun, etc. - Physical interaction cutscenes, such as hugging Shaun, etc. Link to comment Share on other sites More sharing options...
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