xMik3x Posted November 19, 2015 Share Posted November 19, 2015 Hey guys! I'm currently having an issue with one of the followers in Fallout 4 [Minor Spoilers] So what's happening is that Preston and his crew are still at the Museum of Freedom after finishing several quests from him, from "When freedom Calls" to "The First Step" including building Sanctuary with food, power and water. However right after "The first step" i noticed that Preston and the crew left Sanctuary and couldn't find them at all, so i kept to my own business after that, finally after a while doing other quests i went inside the museum again and found them all there, when they should be at Sanctuary, i tried talking to Preston and he speaks and follows me without any problem, but if i dismiss him he goes back to the museum instead of sanctuary. This could be aslo the reason why i haven't been able to start the next quest about taking over the castle. I do have a few settlements including "The first step" settlement up to a 70% hapiness, however i have only saved the farm from a raider attack, i don't know if this has something to do with the problem, however i don't get messages anymore about settlements being in trouble. The issue here is that i can't backtrack to before this problem because i'm way too far into the main story and side quests so far that would be at least a day or 2 of full gameplay, sadly i came to realize that it was a bug too late. If someone knows a way to fix this or at least get the next mission moving that'd be great, any kind of help is apreciated! Thanks in advance! Link to comment Share on other sites More sharing options...
xMik3x Posted November 20, 2015 Author Share Posted November 20, 2015 Quick update, i managed to find a workaround about the missions, the only thing you need to do is continue helping the settlements that need your help and improve their happiness, i'm not sure if this is important or not but you might want to do these things while having Preston as follower. That way i managed to make him talk about a few other settlements that needed our help and got a few new missons, after claiming those places he approached me to talk about the Castle, from there it went smoothly. HOWEVER, Preston and the crew still stay at the museum for some reason, at least you can progress. Hope this info helps out someone, Cheers! Link to comment Share on other sites More sharing options...
Kiwibox85 Posted November 23, 2015 Share Posted November 23, 2015 Hey, any change in the situation? I'm having issues with the same bug. It wouldn't bother me much, but the my Sanctuary settlement is getting killed by it. I keep getting notifications about no food/water/beds (I have a ton of food/water/beds) while I'm outside Sanctuary. When I go back, everything is fine. I can't help but think it's related to your bug, since normally Preston and his buddies would be working/sleeping around Sanctuary, and when they're in the Museum of Freedom they can't. This causes the happiness in my settlement to crash & burn. Link to comment Share on other sites More sharing options...
xMik3x Posted November 23, 2015 Author Share Posted November 23, 2015 Hey, any change in the situation? I'm having issues with the same bug. It wouldn't bother me much, but the my Sanctuary settlement is getting killed by it. I keep getting notifications about no food/water/beds (I have a ton of food/water/beds) while I'm outside Sanctuary. When I go back, everything is fine. I can't help but think it's related to your bug, since normally Preston and his buddies would be working/sleeping around Sanctuary, and when they're in the Museum of Freedom they can't. This causes the happiness in my settlement to crash & burn. Sadly no, Preston and the crew still stay at the Museum, but as how i see your problem you might wanna send other people to sanctuary, any new followers or people you can send to, also might wanna place some crops on the ground then tell anyone in the settlement to work on the crops. Just hold V to open the build menu then press E on anyone in the settlement and then press E again on any crop, be sure it's highlighted in blue. That should increase the food in the settlement, let me know if that helps! Link to comment Share on other sites More sharing options...
eosjoshrichard Posted November 23, 2015 Share Posted November 23, 2015 This could be like a RTFM suggestion, but did you try prid <ID> and moveto for each character? Link to comment Share on other sites More sharing options...
Eolath Posted November 23, 2015 Share Posted November 23, 2015 Hey, any change in the situation? I'm having issues with the same bug. It wouldn't bother me much, but the my Sanctuary settlement is getting killed by it. I keep getting notifications about no food/water/beds (I have a ton of food/water/beds) while I'm outside Sanctuary. When I go back, everything is fine. I can't help but think it's related to your bug, since normally Preston and his buddies would be working/sleeping around Sanctuary, and when they're in the Museum of Freedom they can't. This causes the happiness in my settlement to crash & burn.Sometimes resources just flip to zero some time after you leave a settlement, whether that be water, beds or food. If you return by fast travel or just running back they move back to the intended amount. I have the same issue but Preston's not bugged in my game, in your case the NPC packages are not properly updated, by the way. Normal console commands are not going to fix the issue, perhaps setting a certain quest stage within ''When Freedom Calls'' could but I know far too little about the present stages to help you with that (we have no GECK yet after all, can't exactly look what stage in the quest is supposed to update the NPC packages). Regarding the bedding situation, placing beds in one of your custom made homes (i.e. not in the remade shambled homes) does appear to solve the issue, atleast for me. No fixes for food or water, we'll have to wait for Bethesda with that one. Link to comment Share on other sites More sharing options...
xMik3x Posted November 24, 2015 Author Share Posted November 24, 2015 (edited) This could be like a RTFM suggestion, but did you try prid <ID> and moveto for each character? Can't say i have, I'll give it a shot and see what happens, thanks for the suggestion! Any ideas on how to get the codes from each character? Edited November 24, 2015 by xMik3x Link to comment Share on other sites More sharing options...
sohazed713 Posted November 24, 2015 Share Posted November 24, 2015 This could be like a RTFM suggestion, but did you try prid <ID> and moveto for each character? Can't say i have, I'll give it a shot and see what happens, thanks for the suggestion! Any ideas on how to get the codes from each character? help "<NPC name>" 4 npc Link to comment Share on other sites More sharing options...
xMik3x Posted December 16, 2015 Author Share Posted December 16, 2015 This could be like a RTFM suggestion, but did you try prid <ID> and moveto for each character? Can't say i have, I'll give it a shot and see what happens, thanks for the suggestion! Any ideas on how to get the codes from each character? help "<NPC name>" 4 npc Thanks for the suggestion but sadly it didn't work, i left the idea of fixing this bug behind and finished the game instead, the bug is still there sadly, however now that i'm done with the main story i'll be tinkering with the console to see if i find a fix for this. Cheers! Link to comment Share on other sites More sharing options...
jaceanmikhael Posted December 29, 2015 Share Posted December 29, 2015 (edited) First thing I'd try is resetai command if that doesn't work you can try the force move option. While not a specific fix just for you issue, I had a similar glitch after scrapping all of sanctuary hills (removed houses and all for new build) and what worked for me was the following. - Open up console and select one of the sanctuary crew- Run console commands to move named settlers (setpv bcommandable 1; setpv ballowmove 1; setpv ballowcaravan 1) - Move them to a new settlement (if you want you can then move them BACK to sanctuary hills but this time they will stay) This works for any other glitched named settlers as well. If this doesn't work for you, try selecting each and using "setplayerteammate 1" on them and using the follow commands though that is usually better used when you get settlers stuck on map edges or on roofs or they just get lost. Edited December 29, 2015 by jaceanmikhael Link to comment Share on other sites More sharing options...
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