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Makeshift Pipboy for Settlers


MikeOmah

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So well i have a couple of ideas. This one i think is pretty good. (i dont have any idea of how make mods and such)

in summary this is how it works.

- A makeshift pipboy (kinda pipboy) than can be give and equipped to the settler.

- A "Radio signal" (similar to the recruit beacon)

- Connecting the radio signal and a terminal. Will allow you to "Name" "assign" and "Move" settlers.

So basically this system will help you to track every settler with a pipboy and see what they task are and change they task and such.


To make a pip boy i suggest to have the perks of armor lv 1 and science lv 3.

Also make the radio signal needs this lv 3 in science.

- 3 Nuclear

- 5 steel

-5 circuit

- 2 plastic


to make the pipboy maybe....



Ideas? Some brave man who can develop this mod?? Help?? ;) anyway this is a little contribution to this game world.

(English is not my native languageso sorry) :p

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