Bongfuhrer Posted November 19, 2015 Share Posted November 19, 2015 (edited) All police and military forces around the world uses dogs to sniff drugs, illeagal money, explosives and much more.So I wonder if someone with the know-how could make it so Dogmeat could sniff landmines (and other explosives) when he's in front of you. I want to keep it realistic, so Dogmeat should be able to sniff and warn about explosives before you step on them (as long as Dogmeat is in front of you that is).But he should not be able to sniff out trap wires and laser beam traps (realistic you know), explosives only (those clusters of 'nades that's in many of those traps could be sniffed though). I guess the most reasonable is to make this as a perk or something like that. I don't know how to script, so I can't say if this can be done.But I hope someone likes the idea and will give it a try. Edited November 19, 2015 by Bongfuhrer Link to comment Share on other sites More sharing options...
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