NexusFiles Posted November 22, 2015 Author Share Posted November 22, 2015 It's either an ini value from an ini dump that's not in the Fallout4.ini dump I have or it's a game setting in another game because it's not in Fallout4.esm. First fCombatM* in Fallout4.esm's game settings is fCombatMissileStickDepth Combat section of the Fallout4.ini dump: [Combat]bAimSights=0bChainExplosionDebug=0bCombatDisableAmmoUsage=0bCombatPathSmoothing=1bCombatPathSprinting=1bDebugCombat=0bDebugCombatAimLocations=0bDebugCombatArea=0bDebugCombatAttackRange=0bDebugCombatCoverReservations=0bDebugCombatDialogue=0bDebugCombatLOS=0bDebugCombatPositionReservations=0bDebugCombatProjectileLOS=0bDebugCombatTargetLocations=0bDebugCombatTargets=0bDebugCombatTextColorDark=0bDebugCombatThreading=0bDebugCombatThreats=0bDebugCombatUnreachableLocations=0bDebugCombatViewLocations=0bDisableCombatDialogue=0bDisableNPCAttacks=0bDismemberOneLimb=1bEncounterZoneTargetRestrict=1bForceNPCsUseAmmo=0bHazardDebug=0bIronSightsZoomEnable=1bLaserSights=0bMagicDebug=0bPlayerAlwaysStaggered=1bPlayerUnequipAttackCondition=1bPlayHitLocationIdles=1bPlayStaggers=1bProjectileDebug=0bUseHitLocationAnim=1bVATSProjectileDebug=0cBeamProjectileMaxRaycastResults=5cImpactDecalMaxResults=10f1PArrowTiltUpAngle=2.0000f3PArrowTiltUpAngle=2.5000fAimChaseLookingMult=3.0000fAimDownDegrees=90.0000fAimModelPlayerSnapCapsuleRadius=85.0000fAimModelPlayerSnapHeightPercent=0.7000fAimModelPlayerSnapMaxDist=2000.0000fAimModelPlayerSnapSpeedDeg=80.0000fAimModelPlayerSnapTimeSec=0.4000fAimUpDegrees=90.0000fDeathForceCleared=1.0000fDebugCombatProjectileLOSTime=5.0000fDebugCombatTextSize=0.5000fDecapInitialSpeed=250.0000fHitEffectThresholdMod=0.0400fHitEffectThresholdSevere=0.0430fHitVectorDelay=0.4000fIronSightsZoomDefault=50.0000fMagnetismFalloffBorderHeight=50.0000fMagnetismFalloffBorderMaxMult=15.0000fMagnetismFalloffBorderMaxRange=6000.0000fMagnetismFalloffBorderMinMult=0.0500fMagnetismFalloffBorderMinRange=0.0100fMagnetismFalloffBorderWidth=100.0000fMagnetismFalloffExponent=0.7000fMagnetismInputMovementLimit=0.4500fMagnetismInputRotationPitchLimit=0.3000fMagnetismInputRotationTargetMoveYaw=0.4000fMagnetismInputRotationTargetMoveYawLimit=0.1000fMagnetismInputRotationYawLimit=0.6000fMagnetismMaxActorDistance=6000.0000fMagnetismMeleeMovementLimit=0.4500fMagnetismMeleeRotationPitchLimit=0.3000fMagnetismMeleeRotationYawLimit=0.6000fMagnetismMinActorWidth=60.0000fMagnetismObjHeadingMult=0.3000fMagnetismObjLookingMult=0.0000fMagnetismSightsFalloffBorderWidth=100.0000fMagnetismSightsInputRotationTargetMoveYaw=0.4000fMagnetismSightsMovementLimit=0.4500fMagnetismSightsRotationPitchLimit=0.4500fMagnetismSightsRotationYawLimit=0.6000fMagnetismStrafeMinDistance=200.0000fMagnetismTargetScoreAngleWeight=6000.0000fMagnetismTargetSpeedMax=300.0000fMagnetismZeroInputFalloffSec=0.3300fMinBloodDamage=1.0000fMostCommonProjectileCollisionRadius1=2.0000fMostCommonProjectileCollisionRadius2=5.0000fMostCommonProjectileCollisionRadius3=10.0000fMountedAttackRangeMultiplier=1.1000fProjectileDebugDuration=5.0000fProjectileDefaultWaterSplashSize=10.0000fProjectileMaxPenetration=120.0000fProjectileNearMissDist=400.0000fTeammateAutoAimScreenMult=4.0000fTeammateCommandMenuDegrees=16.0000iMaxHiPerfCombatCount=4iShowHitVector=0 Hrm, so its not the combat section. I did find this; http://www.nexusmods.com/fallout4/mods/1312/? After downloading the file, I did find "fCombatMaximumProjectileRange" in the Fallout.txt segment. Not quite sure where to go after this to test it. Link to comment Share on other sites More sharing options...
jet4571 Posted November 22, 2015 Share Posted November 22, 2015 Did it have a default value? If it did then make it a higher number. Link to comment Share on other sites More sharing options...
NexusFiles Posted November 22, 2015 Author Share Posted November 22, 2015 (edited) When I type in " fCombatMaximumProjectileRange " into the console, it spits it back saying it can't find it. Unless there is another way to do it? The Fallout4.txt doesnt list values, just the commands. Edited November 22, 2015 by NexusFiles Link to comment Share on other sites More sharing options...
naruto2693 Posted November 22, 2015 Share Posted November 22, 2015 (edited) In this dump for the previous fallout title, the default value for fCombatmaximumProjectileRange is 4096, take that and paste it into your fallout4.ini I'm not sure if it will work, but its good to try it out. http://pastebin.com/pKz1u9Fg Edited November 22, 2015 by naruto2693 Link to comment Share on other sites More sharing options...
NexusFiles Posted November 22, 2015 Author Share Posted November 22, 2015 I will try it, but I doubt it as this Fallout is based off Skyrim not the previous Fallouts. The line is found though in the dump files I posted earlier. Link to comment Share on other sites More sharing options...
jet4571 Posted November 23, 2015 Share Posted November 23, 2015 That setting doesn't exist in FO4, distance is controlled by the weapons, projectile, or ammo settings in the esm and there are too many "unknown" variables to ay for certain which it is in. I am pretty certain it is in the weapons though. Link to comment Share on other sites More sharing options...
NexusFiles Posted November 23, 2015 Author Share Posted November 23, 2015 That setting doesn't exist in FO4, distance is controlled by the weapons, projectile, or ammo settings in the esm and there are too many "unknown" variables to ay for certain which it is in. I am pretty certain it is in the weapons though.Thanks. Guess it's a waiting game then. Link to comment Share on other sites More sharing options...
Bundy714 Posted November 24, 2015 Share Posted November 24, 2015 (edited) This is also the most annoying thing to me. I love playing as a sniper. And when I can spot someone with my naked eye, then pull out my recon scope equipped rifle and the scope marks them, and they are easily seen in the scope.....it is annoying as heck that I can't shoot them. When you can easily make out what armor they are wearing, what guns they are carrying, and even see if they are male or female....yet somehow, they are still too far away to actually shoot them. It just makes me mad. LOL It's just wrong. In real life, a gun will shoot much farther than you can effectively see. But if you can easily see someone, then they are certainly, without a doubt in range. And the OP's picture is pretty far away, in fact you can be closer and see them much better and still not be able to shoot them. It's frustrating as heck. Just guessing, since it's hard to judge distance in a game, but I'd say you can make a 200 yard shot, but 300-400 yards is too far for FO4, and that is ridiculous. These are sniper rifles, not bows! Heck, there is a warning on .22 ammunition that they will fire 1 mile. At 300 to 400 yards you don't even need a sniper rifle. Come on Bethesda, geeez. If you can spot someone with your naked eye, they should be dead meat with a high powered recon scope equipped rifle. PERIOD. Update: It seems my game must have been glitching out. I had a day where my range was just awful....but the next day, it's back to normal and I can play as a sniper again. I was thinking I was able to make those shots normally, then it just stopped and long range shots were not hitting the target. I wasn't actually going crazy, lol. Guess I should have quit and restarted the game. It seems to have corrected itself. Edited November 25, 2015 by Bundy714 Link to comment Share on other sites More sharing options...
NexusFiles Posted November 24, 2015 Author Share Posted November 24, 2015 This is also the most annoying thing to me. I love playing as a sniper. And when I can spot someone with my naked eye, then pull out my recon scope equipped rifle and the scope marks them, and they are easily seen in the scope.....it is annoying as heck that I can't shoot them. When you can easily make out what armor they are wearing, what guns they are carrying, and even see if they are male or female....yet somehow, they are still too far away to actually shoot them. It just makes me mad. LOL It's just wrong. In real life, a gun will shoot much farther than you can effectively see. But if you can easily see someone, then they are certainly, without a doubt in range. And the OP's picture is pretty far away, in fact you can be closer and see them much better and still not be able to shoot them. It's frustrating as heck. Just guessing, since it's hard to judge distance in a game, but I'd say you can make a 200 yard shot, but 300-400 yards is too far for FO4, and that is ridiculous. These are sniper rifles, not bows! Heck, there is a warning on .22 ammunition that they will fire 1 mile. At 300 to 400 yards you don't even need a sniper rifle. Come on Bethesda, geeez. If you can spot someone with your naked eye, they should be dead meat with a high powered recon scope equipped rifle. PERIOD. I am waiting for the data to be released so I can mod it myself. :) Link to comment Share on other sites More sharing options...
naruto2693 Posted November 26, 2015 Share Posted November 26, 2015 This is also the most annoying thing to me. I love playing as a sniper. And when I can spot someone with my naked eye, then pull out my recon scope equipped rifle and the scope marks them, and they are easily seen in the scope.....it is annoying as heck that I can't shoot them. When you can easily make out what armor they are wearing, what guns they are carrying, and even see if they are male or female....yet somehow, they are still too far away to actually shoot them. It just makes me mad. LOL It's just wrong. In real life, a gun will shoot much farther than you can effectively see. But if you can easily see someone, then they are certainly, without a doubt in range. And the OP's picture is pretty far away, in fact you can be closer and see them much better and still not be able to shoot them. It's frustrating as heck. Just guessing, since it's hard to judge distance in a game, but I'd say you can make a 200 yard shot, but 300-400 yards is too far for FO4, and that is ridiculous. These are sniper rifles, not bows! Heck, there is a warning on .22 ammunition that they will fire 1 mile. At 300 to 400 yards you don't even need a sniper rifle. Come on Bethesda, geeez. If you can spot someone with your naked eye, they should be dead meat with a high powered recon scope equipped rifle. PERIOD. I am waiting for the data to be released so I can mod it myself. :smile: Indeed, when G.E.C.K. modding kit comes out we are gonna tear that bug a new one before day one. Link to comment Share on other sites More sharing options...
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