SJCarline Posted November 21, 2015 Share Posted November 21, 2015 Settlements; Remove anything including broken down prewar homes grass/weeds Level ground Build prewar homes (or at the very least repair the ones that are there) Ability to increase buildable area A set defense amount like maybe 200 at which point they wouldn't need so much darned help.Area/map/world; Persistant area clearing/no enemy respawn. If I clear out like 4-5 buildings then the streets around them should count. To that end after an area is safe I should see friendly people walking around and stuff idk maybe using the map to mark an area. remove fog, I know in console I can type setfog 0 and a bunch of 9's but it would be nice if it was permanent instead of having to do it every time i load up my game Distance blur, once the fog is gone the images are there but blurred as if pov is enabled and you're not looking at them HD pipboy map, similar to the ones in skyrim where the roads and everything look so nice.Combat; Instant artilery cool down, better accuracy and something better than flares... if you can get close enough to throw a flare right where you actually need the artillery then most likely youre already in combat and might as well fight it out. Better .50 cal snipers... lets face it, idc if its a super mutant, if you hit him in the forehead with a .50 cal bullet from long range and he isn't wearing a helmet made of tank armor the dude is going down with a hole the size of my fist in the back of his head lol. Helicopter hover, for when you wanna circle an area and use the minigunI could keep going, there's so much that could be done with this game... Link to comment Share on other sites More sharing options...
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