Twister980 Posted November 21, 2015 Share Posted November 21, 2015 Since reinstalling New Vegas I've managed to keep the amount of mods to a minimum, but yet bugs still plague me. The only major glitch that's been bugging me was only evident when I reached Jacobstown. Marcus and Lily's subtitles appeared, but their mouths refused to move and their voice clips wouldn't play. Are there any ways to restore the voice files? I've tried validating my game cache, disabling a lot of mods, and sorting my load order. Will provide my load order if need be. Link to comment Share on other sites More sharing options...
Purr4me Posted November 22, 2015 Share Posted November 22, 2015 post load order Link to comment Share on other sites More sharing options...
Twister980 Posted November 22, 2015 Author Share Posted November 22, 2015 Load Order: 0 0 FalloutNV.esm 1 1 DeadMoney.esm 2 2 HonestHearts.esm 3 3 OldWorldBlues.esm 4 4 LonesomeRoad.esm 5 5 GunRunnersArsenal.esm 6 6 ClassicPack.esm 7 7 MercenaryPack.esm 8 8 TribalPack.esm 9 9 CaravanPack.esm 10 a Advanced Recon Tech.esm 11 b Detect Traps.esm 12 c FCOMaster.esm 13 d XRE - CARS!.esm 14 e FreesideOpen.esm 15 f Run the Lucky 38.esm 16 10 ELECTRO-CITY - CompletedWorkorders.esm 17 11 enclavebunker.esm 18 12 HonestHearts2.esp 19 13 Project Nevada - Core.esm 20 14 Project Nevada - Equipment.esm 21 15 Project Nevada - Rebalance.esp 22 16 ELECTRO-CITY - Highways and Byways.esm 23 17 NVStripOpen.esm 24 18 NVWillow.esp 25 19 Project Nevada - Cyberware.esp 26 1a jokristinascloset.esm 27 1b SpeedyResources.esm 28 1c fwv.esm 29 1d Project Nevada - Extra Options.esm 30 1e The Mod Configuration Menu.esp 31 1f The Weapon Mod Menu.esp 32 20 Detect Traps - Perk.esp 33 21 fwv.esp 34 22 The Lucky 38 Empire.esp 35 23 XRE - CARS!.esp 36 24 BrotherhoodHeliosOne.esp 37 25 Advanced Recon Gear.esp 38 26 Advanced Recon Tech.esp 39 27 1nivVSLArmors.esp 40 28 IMPACT.esp 41 29 FreesideOpenPatch.esp 42 2a MECourierStations.esp 43 2b enclavebunker.esp 44 2c Goodsprings Reborn.esp 45 2d StripOpenMain.esp 46 2e Project Nevada - Rebalance Complete.esp 47 2f Advanced Recon Desert Ranger Helmet.esp 48 30 Advanced Recon Range Finder.esp FCO - Willow (Cazy).esp 49 31 FewPosesMore NVedition.esp 50 32 Project Nevada - All DLC.esp 51 33 Advanced Recon Riot Gear Helmet.esp 52 34 StealthSuitAddons.esp 53 35 DragsCasualCourierAndMore.esp 54 36 LonesomeRoadScorchedSierraPowerHelmet.esp 55 37 WastelandFreelancer.esp 56 38 Radar.esp 57 39 Project Nevada - IMPACT.esp 58 3a joposes.esp 59 3b Realism Poses.esp 60 3c Courier Vests.esp 61 3d MP5A4 and SWAT Gear.esp 62 3e DriveableMotorCycle.esp 63 3f FCO - GlowingOne.esp 64 40 Project Nevada - Cyberware Additions.esp 65 41 tacticalcorset.esp 66 42 Vepr-3V VPO-134 NV.esp 67 43 VegasVariations2.esp 68 44 VegasVariations.esp JTmercgear.esp 69 45 FLVJOD-Freeside OPEN.esp 50sFFFLVJOD-Freeside Only Vanilla Replacers.esp 70 46 CourierCacheWSE.esp 71 47 CCO - Ulysses Companion.esp 72 48 Ultimate Companion Overhaul - New Vegas.esp 73 49 The New Bison Steve Hotel.esp 74 4a VertibirdCrashSites.esp 75 4b Courier's Crib.esp 76 4c DLCCompanions_1_3.esp 77 4d T60.esp 78 4e Republic Commando - Clone Commandos.esp 79 4f Nuka Cola Enhanced.esp 80 50 InteriorOwnership.esp 81 51 Companion Sandbox Mode3.esp 82 52 Courier Vault.esp 83 53 Goodpsrings Building Union KC.esp 84 54 Player Vertibird.esp 85 55 drgNV - Marcus Companion.esp 86 56 Couriers Blunder + Rifle.esp 87 57 Firefly_guns.esp 88 58 EnclaveVault.esp 89 59 Kaya47NordicGear.esp 90 5a CasinoHeists.esp 91 5b Area 51 - Project Roswell.esp 92 5c Detect Traps - Traponator 4000.esp 93 5d M14.esp 94 5e Advanced Recon Armor.esp 95 5f Kaya47GlacierGlasses.esp 96 60 Mateba.esp 97 61 DEagle.esp 98 62 M1905.esp 99 63 CasinoHeistPack.esp100 64 LilMacNV.esp101 65 CasinoBankMoney.esp102 66 CCO - Ulysses Companion - Ulysses Keeps Mask.esp103 67 BHPM1935.esp104 68 LightUpAndSmokeThoseCigarettes_edisleado.esp105 69 SaveCass.esp106 6a Donta1979 MK117 Prototype Armor.esp107 6b JustAnArmorPack_WithCheatBox.esp108 6c JustAnArmorPack_NV.esp109 6d JustAnArmorPack_WithCheatBoxAndAliceArmors.esp110 6e TankHome.esp111 6f LOTW.esp112 70 WelcomeToNewVegas.esp113 71 Opportunist Armor.esp114 72 JTmercgearlite.esp115 73 ghostbodysuitcamo.esp116 74 NWghostbodysuit.esp117 75 Willow's Eyes FIX.esp118 76 FCO - Willow.esp119 77 DragsSeamConcealers.esp120 78 P0N-3 Radio.esp121 79 RoadFighterArmorEN.esp122 7a Down-Home-Christmas-Radio-V0.2.1.esp123 7b R.A.C.E. Station.esp124 7c FNV Realistic Wasteland Lighting - Enhanced.esp Link to comment Share on other sites More sharing options...
Purr4me Posted November 23, 2015 Share Posted November 23, 2015 If this is the actual plugin.txt file results ? your pushing near limits of the games ability to sort all of that data.i( HonestHearts2.esp ) not recognized..IF it contains the same records of it's master, it WILL cancel out voice files use. Link to comment Share on other sites More sharing options...
Twister980 Posted November 23, 2015 Author Share Posted November 23, 2015 If this is the actual plugin.txt file results ? your pushing near limits of the games ability to sort all of that data.i( HonestHearts2.esp ) not recognized..IF it contains the same records of it's master, it WILL cancel out voice files use. To be honest, I've pushed it harder. Honest Hearts 2 might be the issue, it's known as Honest Hearts Reborn. Link to comment Share on other sites More sharing options...
Purr4me Posted November 23, 2015 Share Posted November 23, 2015 the longer you run like this ,the larger your saved games become...and if you change things in the middle of an games run though? things get really messed up...and easier to kill progress. Honest HeartsKnowing How that DLC works, changing out things...putting things into it's world-spaces with all the out of order cells...makes for a real disaster. But, there is way too much data listed here to nail anything..which brings up only one thing we can discuss...a single lay out of all the data ran without touching mod's plugins or removing things , adding things in the middle of all of this. IF that should have taken place? all bets are off...any thing, absolutely anything can cause issues. check...just for discussions sake (Honest Hearts) DLC for errors...using xedit FNVedit of your choice...what you see can not be altered in any way. reasons are scripts point to these errors as spawns.. when spawns are enabled during quest events ,these errors are no longer errors for that quest stage....How I was told how it works is Diversity in the code...many ways the code can produce scenes, out comes. but the assemblies are not friendly to logic...they are friendly to the scripted Events only. In the end // no spoilers...should you decide right or wrong with Ulises ? these things are produced....and there is also several cut scenes involved, language voice files that drop into place according to the path a player chooses....so, being this the case, re-writing that DLC is not a good Idea, Altering trigger zones that are not supposed to be there before they are designed to trigger will cause surmountable game play damage / outcomes. So the problem your having is, triggers are canceled out Via cell changes Plus additions data is also involved. keep older saved games handy..your remove mods, you need to go back to a time those mods you remove were not involved in the games play. If you had not had so much data, I could have written a plugin to kill the offending data killing off your voice actors files...but as it is, way too much work for me to do. kitty Link to comment Share on other sites More sharing options...
Twister980 Posted November 24, 2015 Author Share Posted November 24, 2015 Well, that's something to remember for the future. I wasn't too far into the game, anyway. I could spend a couple of hours on a cleaner save getting back to the Strip, thanks for trying! :D Link to comment Share on other sites More sharing options...
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