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Mod for Hidding Helm


TheValkian

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Which helmet? One in particular or every helmet? Hiding one in particular is easy if you want me to show you how, hiding them all would be tedious work and I'm lazy so......

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I did it! However, since it's with ArmorSmith Extended, I'm not going to release a mod that writes, anyway a part, over another... I'll ask him if I can upload it as an optional file...

 

Also, it's a one by one process... There are about 56 basic helmets (if I didn't miss any). I'm counting masks here (I didn't like the look of them!).

 

So there is hope, but I hope that when tools will come out, there will be an easier way... Any patch that changes the helmet can screw everything up! A pain...

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I did it! However, since it's with ArmorSmith Extended, I'm not going to release a mod that writes, anyway a part, over another... I'll ask him if I can upload it as an optional file...

 

Also, it's a one by one process... There are about 56 basic helmets (if I didn't miss any). I'm counting masks here (I didn't like the look of them!).

 

So there is hope, but I hope that when tools will come out, there will be an easier way... Any patch that changes the helmet can screw everything up! A pain...

 

It's pretty simple Just delete the MOD2 sub-record's value from the armor piece's record. And the update shouldn't break the mod you are working on (this is because changing the FormID's of any record not only breaks mods, but also removes the item/armor/weapon from players save files when their saves try to look for the old record's FormID and find out it moved)

Edited by ShinraStrife
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