bonenaga Posted November 22, 2015 Share Posted November 22, 2015 (edited) Sorry if this doesn't sound feasible, I've applied mods but never tried to make them so I don't know how easy or difficult this would be but here it goes: So one of the things I noticed in TPP is how empty the world feels. If you were to go to Afghanistan right now you would find soldiers, insurgents, and civilians. They had a bit of this in Metal Gear Solid 4 where some missions had mutliple factions fighting as you maneuvered through the battlefield but obviously that was scripted as opposed to just being part of an open world. Would this be something possible to implement in TPP? Insurgents that occasionally attack the bases (and possibly you too, especially if you're driving a Russian vehicle) would be a nice touch and could either make things easier (by drawing attention away from you and/or providing extra firepower) or harder (by putting the base on alert when it didn't need to be). Of course we wouldn't want to make this too easy so the insurgent numbers would have to be low or you'd have to increase the number of guards at each base. Civilians would also be a nice touch. People that roam around until there is gunfire or an alert and then run inside a nearby building. Imagine running into a random building to hide and seeing a family huddled in the corner. Obviously the intent would not be to kill them, which could force you to be a little more careful when making attacks (especially with explosives). And if all that is possible, why not increase military patrols around the bases too? I just think this would make it a lot more fun to roam around the world instead of just jumping in and out for each mission. Edited November 22, 2015 by bonenaga Link to comment Share on other sites More sharing options...
Sebashan Posted November 25, 2015 Share Posted November 25, 2015 i like the idea. would be more motivating to play the game in general after story ends. Link to comment Share on other sites More sharing options...
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