maniczombie Posted November 23, 2015 Share Posted November 23, 2015 I have an idea for a mod that I'd like to start scripting now using the disassembled .pex scripts as reference. What i'm looking for is the event that triggers when the player character reloads there weapon but can't seem to find anything resembling it. If such a event does not exist I can always use OnAnimationEvent, but that requires knowing what the animations are called. Is there anyway to find either of these things? Link to comment Share on other sites More sharing options...
ShinraStrife Posted November 23, 2015 Share Posted November 23, 2015 I have an idea for a mod that I'd like to start scripting now using the disassembled .pex scripts as reference. What i'm looking for is the event that triggers when the player character reloads there weapon but can't seem to find anything resembling it. If such a event does not exist I can always use OnAnimationEvent, but that requires knowing what the animations are called. Is there anyway to find either of these things? Assuming you find the animation, or the function that can be used to track weapon reloads, if you find a way to compile scripts for fallout 4 please share. I cant even figure out how to successfully compile a script as simple as adding an item to the players inventory. Link to comment Share on other sites More sharing options...
maniczombie Posted November 23, 2015 Author Share Posted November 23, 2015 Yeah, I was following your post you made earlier. I doubt I have the knowledge to get it working though from the sound of it =( least I can do is prepare a working script before the tool comes out. Link to comment Share on other sites More sharing options...
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