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Disassembling pex files, looking for OnWeaponReload Event?


maniczombie

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I have an idea for a mod that I'd like to start scripting now using the disassembled .pex scripts as reference.

 

What i'm looking for is the event that triggers when the player character reloads there weapon but can't seem to find anything resembling it.

 

If such a event does not exist I can always use OnAnimationEvent, but that requires knowing what the animations are called.

 

Is there anyway to find either of these things?

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I have an idea for a mod that I'd like to start scripting now using the disassembled .pex scripts as reference.

 

What i'm looking for is the event that triggers when the player character reloads there weapon but can't seem to find anything resembling it.

 

If such a event does not exist I can always use OnAnimationEvent, but that requires knowing what the animations are called.

 

Is there anyway to find either of these things?

 

Assuming you find the animation, or the function that can be used to track weapon reloads, if you find a way to compile scripts for fallout 4 please share. I cant even figure out how to successfully compile a script as simple as adding an item to the players inventory.

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